25 lines
416 B
C#
25 lines
416 B
C#
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using UnityEngine;
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using System.Collections;
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public class deviceToActive : MonoBehaviour {
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public GameObject[] centers;
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public bool activate;
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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if (activate) {
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for(int i=0;i<centers.Length;i++){
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centers[i].transform.Rotate(0,200*Time.deltaTime,0);
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}
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}
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}
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void changeStateMachine(bool state){
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activate = state;
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}
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}
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