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FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/pauseOrResumePlayerControllerAndCameraSystemEditor.cs

36 lines
772 B
C#
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using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(pauseOrResumePlayerControllerAndCameraSystem))]
public class pauseOrResumePlayerControllerAndCameraSystemEditor : Editor
{
pauseOrResumePlayerControllerAndCameraSystem manager;
void OnEnable ()
{
manager = (pauseOrResumePlayerControllerAndCameraSystem)target;
}
public override void OnInspectorGUI ()
{
DrawDefaultInspector ();
EditorGUILayout.Space ();
GUILayout.Label ("EDITOR BUTTONS", EditorStyles.boldLabel);
EditorGUILayout.Space ();
if (GUILayout.Button ("Pause Player")) {
manager.pauseOrPlayPlayerComponents (true);
}
if (GUILayout.Button ("Resume Player")) {
manager.pauseOrPlayPlayerComponents (false);
}
}
}
#endif