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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class objectiveMenuIconElement : MonoBehaviour
{
public GameObject objectiveSlotGameObject;
public Text objectiveNameText;
public Text objectiveLocationText;
public Text objectiveMinLevelText;
public GameObject currentObjectiveIcon;
public GameObject objectiveCompletePanel;
public GameObject selectedObjectiveIcon;
public GameObject objectiveCompleteText;
public GameObject objectiveAcceptedText;
public GameObject getRewardsText;
}