21 lines
370 B
C#
21 lines
370 B
C#
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using UnityEngine;
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using System.Collections;
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public class simpleActionButton : MonoBehaviour
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{
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[Header ("Main Settings")]
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[Space]
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public string functionName;
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[Space]
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[Header ("Components")]
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[Space]
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public GameObject objectToActive;
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public void activateDevice ()
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{
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objectToActive.SendMessage (functionName, SendMessageOptions.DontRequireReceiver);
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}
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}
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