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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu (fileName = "Object Stats Template List", menuName = "GKC/Create Object Stats Template List", order = 51)]
public class objectStatsInfoTemplateData : ScriptableObject
{
public string Name;
public int ID = 0;
[Space]
[TextArea (3, 5)] public string description;
[Space]
[Space]
public List<objectStatsInfoTemplate> objectStatsInfoTemplateList = new List<objectStatsInfoTemplate> ();
}