Files

18 lines
510 B
C#
Raw Permalink Normal View History

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class objectStatsSystemOnMeleeWeapons : objectStatsSystem
{
public override void getMainCharacterGameObject ()
{
grabPhysicalObjectMeleeAttackSystem currentGrabPhysicalObjectMeleeAttackSystem = GetComponent<grabPhysicalObjectMeleeAttackSystem> ();
if (currentGrabPhysicalObjectMeleeAttackSystem != null) {
mainCharacterGameObject = currentGrabPhysicalObjectMeleeAttackSystem.getCurrentCharacter ();
}
}
}