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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class weaponsAttachmentUIManager : MonoBehaviour
{
public GameObject attachmentInfoGameObject;
public GameObject attachmentSlotGameObject;
public GameObject weaponAttachmentsMenu;
public Transform attachmentHoverInfoPanelGameObject;
public Text attachmentHoverInfoText;
public Camera weaponsCamera;
}