Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/overrideInputManagerEditor.cs

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using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(overrideInputManager))]
public class overrideInputManagerEditor : Editor
{
SerializedProperty inputEnabled;
SerializedProperty isPlayerController;
SerializedProperty playerInput;
SerializedProperty showDebugActions;
SerializedProperty destroyObjectOnStopOverride;
SerializedProperty eventToDestroy;
SerializedProperty startOverrideFunction;
SerializedProperty stopOverrideFunction;
SerializedProperty usePreOverrideFunctions;
SerializedProperty preStartOverrideFunction;
SerializedProperty preStopOverrideFunction;
SerializedProperty activateActionScreen;
SerializedProperty actionScreenName;
SerializedProperty multiAxesList;
SerializedProperty overrideCameraControllerManager;
overrideInputManager manager;
bool inputListOpened;
Color defBackgroundColor;
string[] currentStringList;
int currentListIndex;
GUIStyle buttonStyle = new GUIStyle ();
void OnEnable ()
{
inputEnabled = serializedObject.FindProperty ("inputEnabled");
isPlayerController = serializedObject.FindProperty ("isPlayerController");
playerInput = serializedObject.FindProperty ("playerInput");
showDebugActions = serializedObject.FindProperty ("showDebugActions");
destroyObjectOnStopOverride = serializedObject.FindProperty ("destroyObjectOnStopOverride");
eventToDestroy = serializedObject.FindProperty ("eventToDestroy");
startOverrideFunction = serializedObject.FindProperty ("startOverrideFunction");
stopOverrideFunction = serializedObject.FindProperty ("stopOverrideFunction");
usePreOverrideFunctions = serializedObject.FindProperty ("usePreOverrideFunctions");
preStartOverrideFunction = serializedObject.FindProperty ("preStartOverrideFunction");
preStopOverrideFunction = serializedObject.FindProperty ("preStopOverrideFunction");
activateActionScreen = serializedObject.FindProperty ("activateActionScreen");
actionScreenName = serializedObject.FindProperty ("actionScreenName");
multiAxesList = serializedObject.FindProperty ("multiAxesList");
overrideCameraControllerManager = serializedObject.FindProperty ("overrideCameraControllerManager");
manager = (overrideInputManager)target;
}
public override void OnInspectorGUI ()
{
EditorGUI.BeginChangeCheck ();
EditorGUILayout.Space ();
buttonStyle = new GUIStyle (GUI.skin.button);
buttonStyle.fontStyle = FontStyle.Bold;
buttonStyle.fontSize = 12;
GUILayout.BeginVertical (GUILayout.Height (30));
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (inputEnabled);
EditorGUILayout.PropertyField (isPlayerController);
EditorGUILayout.PropertyField (playerInput);
EditorGUILayout.PropertyField (showDebugActions);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (destroyObjectOnStopOverride);
if (destroyObjectOnStopOverride.boolValue) {
EditorGUILayout.PropertyField (eventToDestroy);
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Main Event Settings", "window");
EditorGUILayout.PropertyField (startOverrideFunction);
EditorGUILayout.PropertyField (stopOverrideFunction);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Pre Event Settings", "window");
EditorGUILayout.PropertyField (usePreOverrideFunctions);
EditorGUILayout.PropertyField (preStartOverrideFunction);
EditorGUILayout.PropertyField (preStopOverrideFunction);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Action Screen Settings", "window");
EditorGUILayout.PropertyField (activateActionScreen);
if (activateActionScreen.boolValue) {
EditorGUILayout.PropertyField (actionScreenName);
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Multi Axes List", "window");
showMultiAxesList (multiAxesList);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Override Camera Controller", "window");
EditorGUILayout.PropertyField (overrideCameraControllerManager);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.EndVertical ();
EditorGUILayout.Space ();
if (EditorGUI.EndChangeCheck ()) {
serializedObject.ApplyModifiedProperties ();
Repaint ();
}
}
void showMultiAxesListElementInfo (SerializedProperty list, int index)
{
GUILayout.BeginVertical ("box");
currentStringList = manager.multiAxesList [index].multiAxesStringList;
if (currentStringList.Length > 0) {
manager.multiAxesList [index].multiAxesStringIndex = EditorGUILayout.Popup ("Axe ", manager.multiAxesList [index].multiAxesStringIndex, currentStringList);
currentListIndex = manager.multiAxesList [index].multiAxesStringIndex;
if (currentListIndex >= 0) {
manager.multiAxesList [index].axesName = currentStringList [currentListIndex];
}
}
EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentlyActive"));
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Axes List", "window");
showAxesList (list.FindPropertyRelative ("axes"), index);
GUILayout.EndVertical ();
GUILayout.EndVertical ();
}
void showMultiAxesList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
GUILayout.Label ("Number Of Axes: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Axes")) {
manager.addNewAxes ();
}
if (GUILayout.Button ("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Enable All Axes")) {
manager.setMultiAxesEnabledState (true);
}
if (GUILayout.Button ("Disable All Axes")) {
manager.setMultiAxesEnabledState (false);
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Update Input List")) {
manager.updateMultiAxesList ();
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
bool expanded = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
showMultiAxesListElementInfo (list.GetArrayElementAtIndex (i), i);
expanded = true;
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expanded) {
GUILayout.BeginVertical ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndVertical ();
} else {
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
void showAxesListElementInfo (SerializedProperty list, int multiAxesIndex, int axesIndex)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("actionName"));
currentStringList = manager.multiAxesList [multiAxesIndex].axes [axesIndex].axesStringList;
if (currentStringList.Length > 0) {
manager.multiAxesList [multiAxesIndex].axes [axesIndex].axesStringIndex = EditorGUILayout.Popup ("Axe ",
manager.multiAxesList [multiAxesIndex].axes [axesIndex].axesStringIndex, currentStringList);
currentListIndex = manager.multiAxesList [multiAxesIndex].axes [axesIndex].axesStringIndex;
if (currentListIndex >= 0 && axesIndex < manager.multiAxesList [multiAxesIndex].axes.Count && currentListIndex < currentStringList.Length) {
manager.multiAxesList [multiAxesIndex].axes [axesIndex].Name = currentStringList [currentListIndex];
}
}
EditorGUILayout.PropertyField (list.FindPropertyRelative ("actionEnabled"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("buttonPressType"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("canBeUsedOnPausedGame"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("buttonEvent"));
GUILayout.EndVertical ();
}
void showAxesList (SerializedProperty list, int multiAxesIndex)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
GUILayout.Label ("Number Of Actions: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Action")) {
manager.addNewAction (multiAxesIndex);
}
if (GUILayout.Button ("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Enable All Actions")) {
manager.setAllActionsEnabledState (multiAxesIndex, true);
}
if (GUILayout.Button ("Disable All Actions")) {
manager.setAllActionsEnabledState (multiAxesIndex, false);
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Update Input List")) {
manager.updateAxesList (multiAxesIndex);
}
if (GUILayout.Button ("Set All Actions")) {
manager.setAllAxesList (multiAxesIndex);
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
bool expanded = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
showAxesListElementInfo (list.GetArrayElementAtIndex (i), multiAxesIndex, i);
expanded = true;
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expanded) {
GUILayout.BeginVertical ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndVertical ();
} else {
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
}
#endif