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FueraDeEscala/Assets/Game Kit Controller/Scripts/Input/showPlayerInputValues.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class showPlayerInputValues : MonoBehaviour
{
public Text inputText;
public playerInputManager playerInput;
void Update ()
{
inputText.text = playerInput.getPlayerMovementAxis ().ToString();
}
}