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FueraDeEscala/Assets/Game Kit Controller/Scripts/Player/AddPlayerSpawned.cs

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using UnityEngine;
namespace GameKitController.Player
{
public class AddPlayerSpawned : MonoBehaviour
{
private playerCharactersManager _playerCharactersManager;
private void Start()
{
_playerCharactersManager = FindObjectOfType<playerCharactersManager>();
AddNewPlayerSpawned(gameObject);
}
public void AddNewPlayerSpawned(GameObject gameObj)
{
if (gameObj == null) {
gameObj = gameObject;
}
_playerCharactersManager.addNewPlayerSpawned(gameObj);
}
}
}