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FueraDeEscala/Assets/Game Kit Controller/Scripts/Weapons/Scriptable Objects/objectTransformInfo.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class objectTransformInfo
{
public Vector3 objectPosition;
public Quaternion objectRotation;
}
[System.Serializable]
public class objectsTransformInfo
{
public string Name;
public List<objectTransformInfo> objectTransformInfoList = new List<objectTransformInfo> ();
}