10 lines
347 B
C#
10 lines
347 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu (fileName = "Object Transform Data", menuName = "GKC/Create Object Transform Data", order = 51)]
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public class objectTransformData : ScriptableObject
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{
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public List<objectTransformInfo> objectTransformInfoList = new List<objectTransformInfo> ();
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}
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