Add initial Unity project files and settings
Add a full Unity project scaffold: Input System actions (.inputactions + meta), SampleScene and scene meta, URP render pipeline and profile assets, TutorialInfo (scripts/icons), a Readme LFS pointer, ProjectSettings (audio, graphics, input, quality, XR, etc.), and Packages/manifest.json. Sets up default player and UI input mappings, rendering settings, and editor/project configuration for the project.
2026-02-05 04:41:56 -08:00
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fileFormatVersion: 2
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guid: 476cc7d7cd9874016adc216baab94a0a
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timeCreated: 1484146680
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licenseType: Store
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MonoImporter:
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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2026-03-29 23:03:14 -07:00
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AssetOrigin:
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serializedVersion: 1
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productId: 127325
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packageName: Particle Pack
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packageVersion: 3.1
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assetPath: Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs
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uploadId: 691001
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