Add initial Unity project files and settings
Add a full Unity project scaffold: Input System actions (.inputactions + meta), SampleScene and scene meta, URP render pipeline and profile assets, TutorialInfo (scripts/icons), a Readme LFS pointer, ProjectSettings (audio, graphics, input, quality, XR, etc.), and Packages/manifest.json. Sets up default player and UI input mappings, rendering settings, and editor/project configuration for the project.
2026-02-05 04:41:56 -08:00
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using System;
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using UnityEngine;
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2026-03-29 23:03:14 -07:00
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public class Readme : ScriptableObject {
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public Texture2D icon;
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public string title;
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public Section[] sections;
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public bool loadedLayout;
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[Serializable]
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public class Section {
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public string heading, text, linkText, url;
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}
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Add initial Unity project files and settings
Add a full Unity project scaffold: Input System actions (.inputactions + meta), SampleScene and scene meta, URP render pipeline and profile assets, TutorialInfo (scripts/icons), a Readme LFS pointer, ProjectSettings (audio, graphics, input, quality, XR, etc.), and Packages/manifest.json. Sets up default player and UI input mappings, rendering settings, and editor/project configuration for the project.
2026-02-05 04:41:56 -08:00
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}
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