Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Inventory/Inventory Quick Access System/inventoryQuickAccessSlotElement.cs

61 lines
1.1 KiB
C#
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class inventoryQuickAccessSlotElement : MonoBehaviour
{
[Header ("Main Settings")]
[Space]
public quickAccessSlotInfo mainQuickAccessSlotInfo;
[System.Serializable]
public class quickAccessSlotInfo
{
public string Name;
public bool slotActive;
public GameObject slot;
[Space]
public string slotCategoryName;
[Space]
public Text amountText;
public RawImage slotIcon;
[Space]
public RawImage rightSecondarySlotIcon;
public RawImage leftSecondarySlotIcon;
[Space]
public bool secondarySlotActive;
public string firstElementName;
public string secondElementName;
[Space]
public Text iconNumberKeyText;
public Transform slotSelectedIconPosition;
public GameObject currentlySelectedIcon;
public Image backgroundImage;
public GameObject slotMainSingleContent;
public GameObject slotMainDualContent;
public GameObject amountTextContent;
[Space]
[Space]
public inventoryInfo inventoryInfoAssigned;
}
}