Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Editor/inputActionManagerEditor.cs

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using UnityEngine;
using System.Collections;
#if UNITY_EDITOR
using UnityEditor;
[CustomEditor (typeof(inputActionManager))]
public class inputActionManagerEditor : Editor
{
SerializedProperty showDebugActions;
SerializedProperty inputActivated;
SerializedProperty overrideInputValuesActive;
SerializedProperty inputPaused;
SerializedProperty inputCurrentlyActive;
SerializedProperty manualControlActive;
SerializedProperty manualHorizontalInput;
SerializedProperty manualVerticalInput;
SerializedProperty manualMouseHorizontalInput;
SerializedProperty manualMouseVerticalInput;
SerializedProperty setAutomaticValuesOnHorizontalInput;
SerializedProperty setAutomaticValuesOnVerticalInput;
SerializedProperty setAutomaticValuesOnMouseHorizontalInput;
SerializedProperty setAutomaticValuesOnVerticalVerticalInput;
SerializedProperty usingTouchMovementJoystick;
SerializedProperty enableTouchJoysticks;
SerializedProperty multiAxesList;
SerializedProperty useAxisAsHorizontalMovementInput;
SerializedProperty useAxisAsVerticalMovementInput;
SerializedProperty horizontalMovementInputLerpSpeed;
SerializedProperty verticalMovementInputLerpSpeed;
SerializedProperty movementAxis;
SerializedProperty mouseAxis;
SerializedProperty rawMovementAxis;
SerializedProperty overrideInputAxisValue;
SerializedProperty useExternalVehicleTouchControlsEnabled;
SerializedProperty disableTouchJoysticksOnExternalVehicleEnabled;
SerializedProperty eventToActivateTouchControlsOnExternalVehicle;
SerializedProperty eventToDeactivateTouchControlsOnExternalVehicle;
inputActionManager manager;
string[] currentStringList;
bool expanded;
int currentListIndex;
GUIStyle style = new GUIStyle ();
int multiAxesStringIndex;
int axesStringIndex;
inputActionManager.multiAxes currentMultiAxes;
inputActionManager.Axes currentAxes;
GUIStyle buttonStyle = new GUIStyle ();
bool showAxisValues;
void OnEnable ()
{
showDebugActions = serializedObject.FindProperty ("showDebugActions");
inputActivated = serializedObject.FindProperty ("inputActivated");
overrideInputValuesActive = serializedObject.FindProperty ("overrideInputValuesActive");
inputPaused = serializedObject.FindProperty ("inputPaused");
inputCurrentlyActive = serializedObject.FindProperty ("inputCurrentlyActive");
manualControlActive = serializedObject.FindProperty ("manualControlActive");
manualHorizontalInput = serializedObject.FindProperty ("manualHorizontalInput");
manualVerticalInput = serializedObject.FindProperty ("manualVerticalInput");
manualMouseHorizontalInput = serializedObject.FindProperty ("manualMouseHorizontalInput");
manualMouseVerticalInput = serializedObject.FindProperty ("manualMouseVerticalInput");
setAutomaticValuesOnHorizontalInput = serializedObject.FindProperty ("setAutomaticValuesOnHorizontalInput");
setAutomaticValuesOnVerticalInput = serializedObject.FindProperty ("setAutomaticValuesOnVerticalInput");
setAutomaticValuesOnMouseHorizontalInput = serializedObject.FindProperty ("setAutomaticValuesOnMouseHorizontalInput");
setAutomaticValuesOnVerticalVerticalInput = serializedObject.FindProperty ("setAutomaticValuesOnVerticalVerticalInput");
usingTouchMovementJoystick = serializedObject.FindProperty ("usingTouchMovementJoystick");
enableTouchJoysticks = serializedObject.FindProperty ("enableTouchJoysticks");
multiAxesList = serializedObject.FindProperty ("multiAxesList");
useAxisAsHorizontalMovementInput = serializedObject.FindProperty ("useAxisAsHorizontalMovementInput");
useAxisAsVerticalMovementInput = serializedObject.FindProperty ("useAxisAsVerticalMovementInput");
horizontalMovementInputLerpSpeed = serializedObject.FindProperty ("horizontalMovementInputLerpSpeed");
verticalMovementInputLerpSpeed = serializedObject.FindProperty ("verticalMovementInputLerpSpeed");
movementAxis = serializedObject.FindProperty ("movementAxis");
mouseAxis = serializedObject.FindProperty ("mouseAxis");
rawMovementAxis = serializedObject.FindProperty ("rawMovementAxis");
overrideInputAxisValue = serializedObject.FindProperty ("overrideInputAxisValue");
useExternalVehicleTouchControlsEnabled = serializedObject.FindProperty ("useExternalVehicleTouchControlsEnabled");
disableTouchJoysticksOnExternalVehicleEnabled = serializedObject.FindProperty ("disableTouchJoysticksOnExternalVehicleEnabled");
eventToActivateTouchControlsOnExternalVehicle = serializedObject.FindProperty ("eventToActivateTouchControlsOnExternalVehicle");
eventToDeactivateTouchControlsOnExternalVehicle = serializedObject.FindProperty ("eventToDeactivateTouchControlsOnExternalVehicle");
manager = (inputActionManager)target;
}
public override void OnInspectorGUI ()
{
EditorGUILayout.Space ();
buttonStyle = new GUIStyle (GUI.skin.button);
buttonStyle.fontStyle = FontStyle.Bold;
buttonStyle.fontSize = 12;
GUILayout.BeginVertical ("Main Settings", "window");
EditorGUILayout.PropertyField (useAxisAsHorizontalMovementInput);
EditorGUILayout.PropertyField (useAxisAsVerticalMovementInput);
EditorGUILayout.PropertyField (horizontalMovementInputLerpSpeed);
EditorGUILayout.PropertyField (verticalMovementInputLerpSpeed);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Input State Debug", "window");
GUILayout.Label ("Input Activated\t\t" + inputActivated.boolValue);
GUILayout.Label ("Override Input Active\t" + overrideInputValuesActive.boolValue);
GUILayout.Label ("Input Paused\t\t" + inputPaused.boolValue);
GUILayout.Label ("Currently Active\t\t" + inputCurrentlyActive.boolValue);
EditorGUILayout.PropertyField (showDebugActions);
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide Axis Values", buttonStyle)) {
showAxisValues = !showAxisValues;
}
EditorGUILayout.Space ();
if (showAxisValues) {
GUILayout.Label ("Movement Axis\t\t\t" + movementAxis.vector2Value);
GUILayout.Label ("Mouse Axis\t\t\t" + mouseAxis.vector2Value);
GUILayout.Label ("Raw Movement Axis\t\t" + rawMovementAxis.vector2Value);
GUILayout.Label ("Override Movement Axis\t\t" + overrideInputAxisValue.vector2Value);
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Manual Control Settings", "window");
EditorGUILayout.PropertyField (manualControlActive);
if (manualControlActive.boolValue) {
EditorGUILayout.PropertyField (manualHorizontalInput);
EditorGUILayout.PropertyField (manualVerticalInput);
EditorGUILayout.PropertyField (manualMouseHorizontalInput);
EditorGUILayout.PropertyField (manualMouseVerticalInput);
EditorGUILayout.PropertyField (setAutomaticValuesOnHorizontalInput);
EditorGUILayout.PropertyField (setAutomaticValuesOnVerticalInput);
EditorGUILayout.PropertyField (setAutomaticValuesOnMouseHorizontalInput);
EditorGUILayout.PropertyField (setAutomaticValuesOnVerticalVerticalInput);
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Touch Controls Settings", "window");
EditorGUILayout.PropertyField (usingTouchMovementJoystick);
EditorGUILayout.PropertyField (enableTouchJoysticks);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
GUILayout.BeginVertical ("External Vehicle Touch Controls Settings", "window");
EditorGUILayout.PropertyField (useExternalVehicleTouchControlsEnabled);
if (useExternalVehicleTouchControlsEnabled.boolValue) {
EditorGUILayout.Space ();
EditorGUILayout.PropertyField (disableTouchJoysticksOnExternalVehicleEnabled);
EditorGUILayout.Space ();
EditorGUILayout.Space ();
EditorGUILayout.PropertyField (eventToActivateTouchControlsOnExternalVehicle);
EditorGUILayout.PropertyField (eventToDeactivateTouchControlsOnExternalVehicle);
}
GUILayout.EndVertical ();
EditorGUILayout.Space ();
EditorGUILayout.Space ();
style = new GUIStyle (EditorStyles.centeredGreyMiniLabel);
style.fontSize = 10;
style.fontStyle = FontStyle.Bold;
style.normal.textColor = Color.black;
GUILayout.BeginVertical ("Multi Axes List", "window");
showMultiAxesList (multiAxesList);
GUILayout.EndVertical ();
EditorGUILayout.Space ();
if (GUI.changed) {
serializedObject.ApplyModifiedProperties ();
}
EditorGUILayout.Space ();
}
void showMultiAxesList (SerializedProperty list)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide Multi Axes List", buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
GUILayout.Label ("Number Of Axes: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Axes")) {
manager.addNewAxes ();
}
if (GUILayout.Button ("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Enable All Axes")) {
manager.setMultiAxesEnabledState (true);
}
if (GUILayout.Button ("Disable All Axes")) {
manager.setMultiAxesEnabledState (false);
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Update Input List")) {
manager.updateMultiAxesList ();
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
bool expanded = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
showMultiAxesListElementInfo (list.GetArrayElementAtIndex (i), i);
expanded = true;
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expanded) {
GUILayout.BeginVertical ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndVertical ();
} else {
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
void showMultiAxesListElementInfo (SerializedProperty list, int index)
{
GUILayout.BeginVertical ("box");
currentMultiAxes = manager.multiAxesList [index];
currentStringList = currentMultiAxes.multiAxesStringList;
if (currentStringList.Length > 0) {
multiAxesStringIndex = currentMultiAxes.multiAxesStringIndex;
multiAxesStringIndex = EditorGUILayout.Popup ("Axes ", multiAxesStringIndex, currentStringList);
currentMultiAxes.multiAxesStringIndex = multiAxesStringIndex;
currentListIndex = multiAxesStringIndex;
if (currentListIndex >= 0) {
currentMultiAxes.axesName = currentStringList [currentListIndex];
}
}
EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentlyActive"));
EditorGUILayout.Space ();
GUILayout.BeginVertical ("Axes List", "window");
showAxesList (list.FindPropertyRelative ("axes"), index);
GUILayout.EndVertical ();
GUILayout.EndVertical ();
}
void showAxesList (SerializedProperty list, int multiAxesIndex)
{
GUILayout.BeginVertical ();
EditorGUILayout.Space ();
if (GUILayout.Button ("Show/Hide Axes List", buttonStyle)) {
list.isExpanded = !list.isExpanded;
}
EditorGUILayout.Space ();
if (list.isExpanded) {
GUILayout.Label ("Number Of Actions: \t" + list.arraySize);
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Add Action")) {
manager.addNewAction (multiAxesIndex);
}
if (GUILayout.Button ("Clear List")) {
list.arraySize = 0;
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Expand All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = true;
}
}
if (GUILayout.Button ("Collapse All")) {
for (int i = 0; i < list.arraySize; i++) {
list.GetArrayElementAtIndex (i).isExpanded = false;
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Enable All Actions")) {
manager.setAllActionsEnabledState (multiAxesIndex, true);
}
if (GUILayout.Button ("Disable All Actions")) {
manager.setAllActionsEnabledState (multiAxesIndex, false);
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("Update Input List")) {
manager.updateAxesList (multiAxesIndex);
}
if (list.arraySize == 0) {
if (GUILayout.Button ("Set All Actions")) {
manager.setAllAxesList (multiAxesIndex);
}
}
GUILayout.EndHorizontal ();
EditorGUILayout.Space ();
for (int i = 0; i < list.arraySize; i++) {
bool expanded = false;
GUILayout.BeginHorizontal ();
GUILayout.BeginHorizontal ("box");
EditorGUILayout.Space ();
if (i < list.arraySize && i >= 0) {
EditorGUILayout.BeginVertical ();
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
if (list.GetArrayElementAtIndex (i).isExpanded) {
showAxesListElementInfo (list.GetArrayElementAtIndex (i), multiAxesIndex, i);
expanded = true;
}
EditorGUILayout.Space ();
GUILayout.EndVertical ();
}
GUILayout.EndHorizontal ();
if (expanded) {
GUILayout.BeginVertical ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndVertical ();
} else {
GUILayout.BeginHorizontal ();
if (GUILayout.Button ("x")) {
list.DeleteArrayElementAtIndex (i);
}
if (GUILayout.Button ("v")) {
if (i >= 0) {
list.MoveArrayElement (i, i + 1);
}
}
if (GUILayout.Button ("^")) {
if (i < list.arraySize) {
list.MoveArrayElement (i, i - 1);
}
}
GUILayout.EndHorizontal ();
}
GUILayout.EndHorizontal ();
}
}
GUILayout.EndVertical ();
}
void showAxesListElementInfo (SerializedProperty list, int multiAxesIndex, int axesIndex)
{
GUILayout.BeginVertical ("box");
EditorGUILayout.PropertyField (list.FindPropertyRelative ("actionName"));
currentAxes = manager.multiAxesList [multiAxesIndex].axes [axesIndex];
currentStringList = currentAxes.axesStringList;
if (currentStringList.Length > 0) {
axesStringIndex = currentAxes.axesStringIndex;
axesStringIndex = EditorGUILayout.Popup ("Axes ", axesStringIndex, currentStringList);
currentAxes.axesStringIndex = axesStringIndex;
currentListIndex = axesStringIndex;
if (currentListIndex >= 0 && axesIndex < manager.multiAxesList [multiAxesIndex].axes.Count && currentListIndex < currentStringList.Length) {
currentAxes.Name = currentStringList [currentListIndex];
}
}
EditorGUILayout.PropertyField (list.FindPropertyRelative ("actionEnabled"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("buttonPressType"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("canBeUsedOnPausedGame"));
EditorGUILayout.PropertyField (list.FindPropertyRelative ("showInControlsMenu"));
GUILayout.BeginHorizontal ("box");
EditorGUILayout.LabelField ("Key Used in " + list.FindPropertyRelative ("actionName").stringValue + " ---> " +
list.FindPropertyRelative ("keyButton").stringValue, style);
GUILayout.EndVertical ();
EditorGUILayout.PropertyField (list.FindPropertyRelative ("buttonEvent"));
EditorGUILayout.Space ();
if (GUILayout.Button ("Set Axes Action Name")) {
if (!Application.isPlaying) {
manager.setAxesActionName (multiAxesIndex, axesIndex);
}
}
GUILayout.EndVertical ();
}
}
#endif