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FueraDeEscala/Assets/Game Kit Controller/Scripts/Health/healthElementInfo.cs

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using UnityEngine;
using System.Collections;
using UnityEngine.UI;
[System.Serializable]
public class healthElementInfo
{
public bool used;
public GameObject healthElementGameObject;
public Text healthSpot;
public Transform target;
public RectTransform healthElementRectTransform;
}