33 lines
743 B
C#
33 lines
743 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class persistancePlayerOptionsListBySaveSlotInfo
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{
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public int saveNumber;
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public List<persistancePlayerOptionsInfo> playerOptionsList = new List<persistancePlayerOptionsInfo> ();
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}
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[System.Serializable]
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public class persistancePlayerOptionsInfo
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{
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public int playerID;
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public List<persistanceOptionsInfo> optionsList = new List<persistanceOptionsInfo> ();
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}
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[System.Serializable]
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public class persistanceOptionsInfo
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{
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public string optionName;
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public bool currentScrollBarValue;
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public float currentSliderValue;
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public bool currentToggleValue;
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public int currentDropDownValue;
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public persistanceOptionsInfo ()
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{
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}
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}
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