25 lines
688 B
C#
25 lines
688 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu (fileName = "Turn Based Combat Team Positions Info Data", menuName = "GKC/Create Turn Based Combat Team Positions Info Data", order = 51)]
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public class turnBasedCombatTeamPositionsInfoData : ScriptableObject
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{
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public string Name;
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public int ID;
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public bool usedForPlayerTeam;
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[Space]
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public List<turnBasedCombatCharacterPositionsInfo> turnBasedCombatCharacterPositionsInfoList = new List<turnBasedCombatCharacterPositionsInfo> ();
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[System.Serializable]
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public class turnBasedCombatCharacterPositionsInfo
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{
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public Vector3 positionValue;
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public Vector3 rotationValue;
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}
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}
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