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FueraDeEscala/Assets/Game Kit Controller/Scripts/Gravity/gravityObjectManager.cs

37 lines
564 B
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class gravityObjectManager : MonoBehaviour
{
public virtual void onGroundOrOnAir (bool state)
{
}
public virtual bool isSearchingSurface ()
{
return false;
}
public virtual Vector3 getCurrentNormal ()
{
return Vector3.zero;
}
public virtual Transform getGravityCenter ()
{
return null;
}
public virtual bool isPlayerSearchingGravitySurface ()
{
return false;
}
public virtual bool isUsingRegularGravity ()
{
return true;
}
}