Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Combat System/Melee Combat System/meleeWeaponRangeAttacksSystem.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public class meleeWeaponRangeAttacksSystem : MonoBehaviour
{
public List<rangeWeaponInfo> rangeWeaponInfoList = new List<rangeWeaponInfo> ();
[System.Serializable]
public class rangeWeaponInfo
{
public string Name;
public int rangeWeaponID;
public List<Transform> projectilePosition = new List<Transform> ();
public bool useEventOnRangeWeapon;
public UnityEvent eventOnRangeWeapon;
}
}