499 lines
14 KiB
C#
499 lines
14 KiB
C#
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor (typeof(dropPickUpSystem))]
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[CanEditMultipleObjects]
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public class dropPickUpSystemEditor : Editor
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{
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SerializedProperty dropPickupsEnabled;
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SerializedProperty useCustomTransformPositionToSpawn;
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SerializedProperty customTransformPositionToSpawn;
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SerializedProperty dropDelay;
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SerializedProperty destroyAfterDropping;
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SerializedProperty setPickupScale;
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SerializedProperty pickUpScale;
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SerializedProperty randomContent;
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SerializedProperty showGizmo;
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SerializedProperty maxRadiusToInstantiate;
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SerializedProperty pickUpOffset;
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SerializedProperty dropPickUpList;
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SerializedProperty extraForceToPickup;
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SerializedProperty extraForceToPickupRadius;
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SerializedProperty forceMode;
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SerializedProperty mainPickupManagerName;
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SerializedProperty useGeneralProbabilityDropObjects;
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SerializedProperty generalProbabilityDropObjects;
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SerializedProperty useEventToSendSpawnedObjects;
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SerializedProperty eventToSendSpawnedObjects;
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SerializedProperty ignoreCreateDropPickupObjectsActive;
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SerializedProperty dropRandomObject;
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dropPickUpSystem manager;
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int typeIndex;
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int nameIndex;
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List<pickUpElementInfo> managerPickUpList;
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GUIStyle buttonStyle = new GUIStyle ();
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void OnEnable ()
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{
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dropPickupsEnabled = serializedObject.FindProperty ("dropPickupsEnabled");
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useCustomTransformPositionToSpawn = serializedObject.FindProperty ("useCustomTransformPositionToSpawn");
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customTransformPositionToSpawn = serializedObject.FindProperty ("customTransformPositionToSpawn");
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dropDelay = serializedObject.FindProperty ("dropDelay");
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destroyAfterDropping = serializedObject.FindProperty ("destroyAfterDropping");
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setPickupScale = serializedObject.FindProperty ("setPickupScale");
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pickUpScale = serializedObject.FindProperty ("pickUpScale");
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randomContent = serializedObject.FindProperty ("randomContent");
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showGizmo = serializedObject.FindProperty ("showGizmo");
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maxRadiusToInstantiate = serializedObject.FindProperty ("maxRadiusToInstantiate");
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pickUpOffset = serializedObject.FindProperty ("pickUpOffset");
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dropPickUpList = serializedObject.FindProperty ("dropPickUpList");
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extraForceToPickup = serializedObject.FindProperty ("extraForceToPickup");
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extraForceToPickupRadius = serializedObject.FindProperty ("extraForceToPickupRadius");
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forceMode = serializedObject.FindProperty ("forceMode");
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mainPickupManagerName = serializedObject.FindProperty ("mainPickupManagerName");
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useGeneralProbabilityDropObjects = serializedObject.FindProperty ("useGeneralProbabilityDropObjects");
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generalProbabilityDropObjects = serializedObject.FindProperty ("generalProbabilityDropObjects");
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useEventToSendSpawnedObjects = serializedObject.FindProperty ("useEventToSendSpawnedObjects");
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eventToSendSpawnedObjects = serializedObject.FindProperty ("eventToSendSpawnedObjects");
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ignoreCreateDropPickupObjectsActive = serializedObject.FindProperty ("ignoreCreateDropPickupObjectsActive");
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dropRandomObject = serializedObject.FindProperty ("dropRandomObject");
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manager = (dropPickUpSystem)target;
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}
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public override void OnInspectorGUI ()
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{
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GUILayout.BeginVertical (GUILayout.Height (30));
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EditorGUILayout.Space ();
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buttonStyle = new GUIStyle (GUI.skin.button);
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buttonStyle.fontStyle = FontStyle.Bold;
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buttonStyle.fontSize = 12;
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (dropPickupsEnabled);
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EditorGUILayout.PropertyField (dropDelay);
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (destroyAfterDropping);
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EditorGUILayout.PropertyField (setPickupScale);
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EditorGUILayout.PropertyField (pickUpScale);
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EditorGUILayout.PropertyField (randomContent);
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EditorGUILayout.PropertyField (maxRadiusToInstantiate);
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EditorGUILayout.PropertyField (pickUpOffset);
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EditorGUILayout.PropertyField (mainPickupManagerName);
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (useCustomTransformPositionToSpawn);
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if (useCustomTransformPositionToSpawn.boolValue) {
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EditorGUILayout.PropertyField (customTransformPositionToSpawn);
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Drop Object Probability Settings", "window");
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EditorGUILayout.PropertyField (useGeneralProbabilityDropObjects);
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EditorGUILayout.PropertyField (generalProbabilityDropObjects);
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EditorGUILayout.PropertyField (dropRandomObject);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Gizmo Settings", "window");
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EditorGUILayout.PropertyField (showGizmo);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Debug", "window");
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EditorGUILayout.PropertyField (ignoreCreateDropPickupObjectsActive);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Drop PickUps List", "window");
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showDropPickUpList (dropPickUpList);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Force To Pickups Settings", "window");
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EditorGUILayout.PropertyField (extraForceToPickup);
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EditorGUILayout.PropertyField (extraForceToPickupRadius);
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EditorGUILayout.PropertyField (forceMode);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Events Settings", "window");
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EditorGUILayout.PropertyField (useEventToSendSpawnedObjects);
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if (useEventToSendSpawnedObjects.boolValue) {
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EditorGUILayout.PropertyField (eventToSendSpawnedObjects);
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Get PickUp Manager List")) {
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manager.getManagerPickUpList ();
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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if (GUI.changed) {
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serializedObject.ApplyModifiedProperties ();
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}
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}
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void showDropPickUpTypeInfo (SerializedProperty list)
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{
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GUILayout.BeginVertical ("box");
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managerPickUpList = manager.managerPickUpList;
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if (managerPickUpList.Count > 0) {
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typeIndex = list.FindPropertyRelative ("typeIndex").intValue;
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typeIndex = EditorGUILayout.Popup ("PickUp Type", typeIndex, getTypeList ());
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EditorGUILayout.Space ();
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("dropRandomObjectFromList"));
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if (typeIndex < managerPickUpList.Count) {
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list.FindPropertyRelative ("pickUpType").stringValue = managerPickUpList [typeIndex].pickUpType;
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("box");
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EditorGUILayout.Space ();
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showDropPickUpList (list.FindPropertyRelative ("dropPickUpTypeList"), list.FindPropertyRelative ("pickUpType").stringValue, typeIndex);
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EditorGUILayout.Space ();
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}
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list.FindPropertyRelative ("typeIndex").intValue = typeIndex;
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GUILayout.EndVertical ();
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}
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GUILayout.EndVertical ();
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}
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void showDropPickUpList (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide Drop PickUp List", buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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EditorGUILayout.Space ();
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GUI.color = Color.cyan;
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EditorGUILayout.HelpBox ("Add the pickups to drop here", MessageType.None);
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GUI.color = Color.white;
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EditorGUILayout.Space ();
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GUILayout.Label ("Number Of PickUps: \t" + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add PickUp")) {
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list.arraySize++;
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}
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if (GUILayout.Button ("Clear List")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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bool expanded = false;
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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SerializedProperty currentArrayElement = list.GetArrayElementAtIndex (i);
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EditorGUILayout.PropertyField (currentArrayElement, false);
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if (currentArrayElement.isExpanded) {
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expanded = true;
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showDropPickUpTypeInfo (currentArrayElement);
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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GUILayout.EndHorizontal ();
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if (expanded) {
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GUILayout.BeginVertical ();
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} else {
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GUILayout.BeginHorizontal ();
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}
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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if (expanded) {
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GUILayout.EndVertical ();
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} else {
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GUILayout.EndHorizontal ();
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}
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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void showDropPickUpElementInfo (SerializedProperty list, int typeIndex)
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{
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managerPickUpList = manager.managerPickUpList;
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GUILayout.BeginVertical ("Main Settings", "window");
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if (managerPickUpList.Count > typeIndex && managerPickUpList [typeIndex].pickUpTypeList.Count > 0) {
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nameIndex = list.FindPropertyRelative ("nameIndex").intValue;
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nameIndex = EditorGUILayout.Popup ("Name", nameIndex, getNameList (typeIndex));
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if (managerPickUpList [typeIndex].pickUpTypeList.Count > nameIndex) {
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list.FindPropertyRelative ("name").stringValue = managerPickUpList [typeIndex].pickUpTypeList [nameIndex].Name;
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}
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list.FindPropertyRelative ("nameIndex").intValue = nameIndex;
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}
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if (randomContent.boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("amountLimits"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("quantityLimits"));
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} else {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("amount"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("quantity"));
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}
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("dropRandomObject"));
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Crafting Blueprint Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("dropCraftingBlueprintIngredients"));
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if (list.FindPropertyRelative ("dropCraftingBlueprintIngredients").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("blueprintName"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("amountMultiplier"));
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Drop Object Probability Settings", "window");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("useCustomProbabilityDropObjects"));
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if (list.FindPropertyRelative ("useCustomProbabilityDropObjects").boolValue) {
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("customProbabilityDropObjects"));
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}
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("ignoreProbabilityDropObjects"));
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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}
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|||
|
|
void showDropPickUpList (SerializedProperty list, string pickUpType, int typeIndex)
|
|||
|
|
{
|
|||
|
|
GUILayout.BeginVertical ();
|
|||
|
|
EditorGUILayout.Space ();
|
|||
|
|
|
|||
|
|
if (GUILayout.Button ("Show/Hide" + pickUpType + " Type List", buttonStyle)) {
|
|||
|
|
list.isExpanded = !list.isExpanded;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
EditorGUILayout.Space ();
|
|||
|
|
|
|||
|
|
if (list.isExpanded) {
|
|||
|
|
|
|||
|
|
EditorGUILayout.Space ();
|
|||
|
|
|
|||
|
|
GUILayout.Label ("Number Of PickUps: \t" + list.arraySize);
|
|||
|
|
|
|||
|
|
EditorGUILayout.Space ();
|
|||
|
|
|
|||
|
|
GUILayout.BeginHorizontal ();
|
|||
|
|
if (GUILayout.Button ("Add PickUp")) {
|
|||
|
|
list.arraySize++;
|
|||
|
|
}
|
|||
|
|
if (GUILayout.Button ("Clear List")) {
|
|||
|
|
list.arraySize = 0;
|
|||
|
|
}
|
|||
|
|
GUILayout.EndHorizontal ();
|
|||
|
|
|
|||
|
|
EditorGUILayout.Space ();
|
|||
|
|
|
|||
|
|
GUILayout.BeginHorizontal ();
|
|||
|
|
if (GUILayout.Button ("Expand All")) {
|
|||
|
|
for (int i = 0; i < list.arraySize; i++) {
|
|||
|
|
list.GetArrayElementAtIndex (i).isExpanded = true;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
if (GUILayout.Button ("Collapse All")) {
|
|||
|
|
for (int i = 0; i < list.arraySize; i++) {
|
|||
|
|
list.GetArrayElementAtIndex (i).isExpanded = false;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
GUILayout.EndHorizontal ();
|
|||
|
|
|
|||
|
|
EditorGUILayout.Space ();
|
|||
|
|
|
|||
|
|
for (int i = 0; i < list.arraySize; i++) {
|
|||
|
|
bool expanded = false;
|
|||
|
|
GUILayout.BeginHorizontal ();
|
|||
|
|
GUILayout.BeginHorizontal ("box");
|
|||
|
|
|
|||
|
|
EditorGUILayout.Space ();
|
|||
|
|
|
|||
|
|
if (i < list.arraySize && i >= 0) {
|
|||
|
|
EditorGUILayout.BeginVertical ();
|
|||
|
|
SerializedProperty currentArrayElement = list.GetArrayElementAtIndex (i);
|
|||
|
|
|
|||
|
|
EditorGUILayout.PropertyField (currentArrayElement, false);
|
|||
|
|
|
|||
|
|
if (currentArrayElement.isExpanded) {
|
|||
|
|
expanded = true;
|
|||
|
|
|
|||
|
|
showDropPickUpElementInfo (currentArrayElement, typeIndex);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
EditorGUILayout.Space ();
|
|||
|
|
|
|||
|
|
GUILayout.EndVertical ();
|
|||
|
|
}
|
|||
|
|
GUILayout.EndHorizontal ();
|
|||
|
|
if (expanded) {
|
|||
|
|
GUILayout.BeginVertical ();
|
|||
|
|
} else {
|
|||
|
|
GUILayout.BeginHorizontal ();
|
|||
|
|
}
|
|||
|
|
if (GUILayout.Button ("x")) {
|
|||
|
|
list.DeleteArrayElementAtIndex (i);
|
|||
|
|
}
|
|||
|
|
if (GUILayout.Button ("v")) {
|
|||
|
|
if (i >= 0) {
|
|||
|
|
list.MoveArrayElement (i, i + 1);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
if (GUILayout.Button ("^")) {
|
|||
|
|
if (i < list.arraySize) {
|
|||
|
|
list.MoveArrayElement (i, i - 1);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
if (expanded) {
|
|||
|
|
GUILayout.EndVertical ();
|
|||
|
|
} else {
|
|||
|
|
GUILayout.EndHorizontal ();
|
|||
|
|
}
|
|||
|
|
GUILayout.EndHorizontal ();
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
GUILayout.EndVertical ();
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
string[] getTypeList ()
|
|||
|
|
{
|
|||
|
|
string[] names = new string[manager.managerPickUpList.Count];
|
|||
|
|
|
|||
|
|
int managerPickUpListCount = manager.managerPickUpList.Count;
|
|||
|
|
|
|||
|
|
for (int i = 0; i < managerPickUpListCount; i++) {
|
|||
|
|
names [i] = manager.managerPickUpList [i].pickUpType;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
return names;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
string[] getNameList (int index)
|
|||
|
|
{
|
|||
|
|
string[] names = new string[manager.managerPickUpList [index].pickUpTypeList.Count];
|
|||
|
|
|
|||
|
|
int pickUpTypeListCount = manager.managerPickUpList [index].pickUpTypeList.Count;
|
|||
|
|
|
|||
|
|
for (int i = 0; i < pickUpTypeListCount; i++) {
|
|||
|
|
names [i] = manager.managerPickUpList [index].pickUpTypeList [i].Name;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
return names;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
#endif
|