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FueraDeEscala/Assets/Game Kit Controller/Scripts/Character Aspect Customization System/armorClothPieceTemplateData.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu (fileName = "Character Armor-Cloth piece Template List", menuName = "GKC/Create Armor-Cloth Piece Template List", order = 51)]
public class armorClothPieceTemplateData : ScriptableObject
{
public string Name;
public int ID = 0;
public List<armorClothPieceTemplate> armorClothPieceTemplateList = new List<armorClothPieceTemplate> ();
}