43 lines
777 B
C#
43 lines
777 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GKCConditionSystem : MonoBehaviour
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{
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[Header ("Main Settings")]
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[Space]
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public bool conditionSystemEnabled = true;
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[Space]
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[Header ("Debug")]
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[Space]
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public GKCConditionInfo currentGKCConditionInfo;
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public void setCurrentGKCConditionInfo (GKCConditionInfo newGKCConditionInfo)
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{
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if (!conditionSystemEnabled) {
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return;
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}
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currentGKCConditionInfo = newGKCConditionInfo;
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}
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public void checkIfConditionComplete ()
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{
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if (!conditionSystemEnabled) {
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return;
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}
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if (currentGKCConditionInfo != null) {
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currentGKCConditionInfo.checkIfConditionComplete ();
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}
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}
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public void refreshConditionSystemCheckStatus ()
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{
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checkIfConditionComplete ();
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}
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}
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