Files
FueraDeEscala/Assets/Game Kit Controller/Scripts/Save System/Custom Class To Save/saveInfo.cs

20 lines
327 B
C#
Raw Normal View History

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class saveInfo
{
public string Name;
public bool saveInfoEnabled = true;
public bool loadInfoEnabled = true;
public string saveFileName;
public bool showDebugInfo;
public saveGameInfo mainSaveGameInfo;
}