26 lines
495 B
C#
26 lines
495 B
C#
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using UnityEngine;
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namespace GameKitController.Player
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{
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public class AddPlayerSpawned : MonoBehaviour
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{
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private playerCharactersManager _playerCharactersManager;
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private void Start()
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{
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_playerCharactersManager = FindObjectOfType<playerCharactersManager>();
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AddNewPlayerSpawned(gameObject);
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}
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public void AddNewPlayerSpawned(GameObject gameObj)
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{
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if (gameObj == null) {
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gameObj = gameObject;
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}
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_playerCharactersManager.addNewPlayerSpawned(gameObj);
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}
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}
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}
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