31 lines
726 B
C#
31 lines
726 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class persistanceDialogContentListBySaveSlotInfo
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{
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public int saveNumber;
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public List<persistancePlayerDialogContentInfo> playerDialogContentList = new List<persistancePlayerDialogContentInfo> ();
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}
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[System.Serializable]
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public class persistancePlayerDialogContentInfo
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{
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public int playerID;
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public List<persistanceDialogContentInfo> dialogContentList = new List<persistanceDialogContentInfo> ();
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}
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[System.Serializable]
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public class persistanceDialogContentInfo
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{
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public int dialogContentID;
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public int dialogContentScene;
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public int currentDialogIndex;
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public persistanceDialogContentInfo ()
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{
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}
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}
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