14 lines
277 B
C#
14 lines
277 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class cameraEffect : MonoBehaviour
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{
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public bool useRenderEffect = true;
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public virtual void renderEffect (RenderTexture source, RenderTexture destination, Camera mainCamera)
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{
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}
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}
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