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FueraDeEscala/Assets/Game Kit Controller/Scripts/Grab Objects/grabObjectEventSystem.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public class grabObjectEventSystem : MonoBehaviour
{
public bool useEventOnGrab = true;
public UnityEvent eventOnGrab;
public bool useEventOnDrop;
public UnityEvent eventOnDrop;
public void callEventOnGrab ()
{
if (useEventOnGrab) {
eventOnGrab.Invoke ();
}
}
public void callEventOnDrop ()
{
if (useEventOnDrop) {
eventOnDrop.Invoke ();
}
}
}