423 lines
12 KiB
C#
423 lines
12 KiB
C#
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using UnityEngine;
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using System.Collections;
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#if UNITY_EDITOR
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using UnityEditor;
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[CustomEditor (typeof(overrideInputManager))]
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public class overrideInputManagerEditor : Editor
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{
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SerializedProperty inputEnabled;
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SerializedProperty isPlayerController;
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SerializedProperty playerInput;
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SerializedProperty showDebugActions;
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SerializedProperty destroyObjectOnStopOverride;
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SerializedProperty eventToDestroy;
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SerializedProperty startOverrideFunction;
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SerializedProperty stopOverrideFunction;
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SerializedProperty usePreOverrideFunctions;
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SerializedProperty preStartOverrideFunction;
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SerializedProperty preStopOverrideFunction;
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SerializedProperty activateActionScreen;
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SerializedProperty actionScreenName;
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SerializedProperty multiAxesList;
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SerializedProperty overrideCameraControllerManager;
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overrideInputManager manager;
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bool inputListOpened;
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Color defBackgroundColor;
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string[] currentStringList;
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int currentListIndex;
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GUIStyle buttonStyle = new GUIStyle ();
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void OnEnable ()
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{
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inputEnabled = serializedObject.FindProperty ("inputEnabled");
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isPlayerController = serializedObject.FindProperty ("isPlayerController");
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playerInput = serializedObject.FindProperty ("playerInput");
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showDebugActions = serializedObject.FindProperty ("showDebugActions");
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destroyObjectOnStopOverride = serializedObject.FindProperty ("destroyObjectOnStopOverride");
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eventToDestroy = serializedObject.FindProperty ("eventToDestroy");
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startOverrideFunction = serializedObject.FindProperty ("startOverrideFunction");
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stopOverrideFunction = serializedObject.FindProperty ("stopOverrideFunction");
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usePreOverrideFunctions = serializedObject.FindProperty ("usePreOverrideFunctions");
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preStartOverrideFunction = serializedObject.FindProperty ("preStartOverrideFunction");
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preStopOverrideFunction = serializedObject.FindProperty ("preStopOverrideFunction");
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activateActionScreen = serializedObject.FindProperty ("activateActionScreen");
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actionScreenName = serializedObject.FindProperty ("actionScreenName");
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multiAxesList = serializedObject.FindProperty ("multiAxesList");
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overrideCameraControllerManager = serializedObject.FindProperty ("overrideCameraControllerManager");
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manager = (overrideInputManager)target;
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}
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public override void OnInspectorGUI ()
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{
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EditorGUI.BeginChangeCheck ();
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EditorGUILayout.Space ();
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buttonStyle = new GUIStyle (GUI.skin.button);
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buttonStyle.fontStyle = FontStyle.Bold;
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buttonStyle.fontSize = 12;
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GUILayout.BeginVertical (GUILayout.Height (30));
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (inputEnabled);
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EditorGUILayout.PropertyField (isPlayerController);
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EditorGUILayout.PropertyField (playerInput);
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EditorGUILayout.PropertyField (showDebugActions);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Main Settings", "window");
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EditorGUILayout.PropertyField (destroyObjectOnStopOverride);
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if (destroyObjectOnStopOverride.boolValue) {
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EditorGUILayout.PropertyField (eventToDestroy);
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Main Event Settings", "window");
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EditorGUILayout.PropertyField (startOverrideFunction);
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EditorGUILayout.PropertyField (stopOverrideFunction);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Pre Event Settings", "window");
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EditorGUILayout.PropertyField (usePreOverrideFunctions);
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EditorGUILayout.PropertyField (preStartOverrideFunction);
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EditorGUILayout.PropertyField (preStopOverrideFunction);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Action Screen Settings", "window");
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EditorGUILayout.PropertyField (activateActionScreen);
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if (activateActionScreen.boolValue) {
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EditorGUILayout.PropertyField (actionScreenName);
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}
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Multi Axes List", "window");
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showMultiAxesList (multiAxesList);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Override Camera Controller", "window");
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EditorGUILayout.PropertyField (overrideCameraControllerManager);
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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EditorGUILayout.Space ();
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if (EditorGUI.EndChangeCheck ()) {
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serializedObject.ApplyModifiedProperties ();
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Repaint ();
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}
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}
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void showMultiAxesListElementInfo (SerializedProperty list, int index)
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{
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GUILayout.BeginVertical ("box");
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currentStringList = manager.multiAxesList [index].multiAxesStringList;
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if (currentStringList.Length > 0) {
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manager.multiAxesList [index].multiAxesStringIndex = EditorGUILayout.Popup ("Axe ", manager.multiAxesList [index].multiAxesStringIndex, currentStringList);
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currentListIndex = manager.multiAxesList [index].multiAxesStringIndex;
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if (currentListIndex >= 0) {
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manager.multiAxesList [index].axesName = currentStringList [currentListIndex];
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}
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}
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("currentlyActive"));
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EditorGUILayout.Space ();
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GUILayout.BeginVertical ("Axes List", "window");
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showAxesList (list.FindPropertyRelative ("axes"), index);
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GUILayout.EndVertical ();
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GUILayout.EndVertical ();
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}
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void showMultiAxesList (SerializedProperty list)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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GUILayout.Label ("Number Of Axes: \t" + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Axes")) {
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manager.addNewAxes ();
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}
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if (GUILayout.Button ("Clear List")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Enable All Axes")) {
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manager.setMultiAxesEnabledState (true);
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}
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if (GUILayout.Button ("Disable All Axes")) {
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manager.setMultiAxesEnabledState (false);
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Update Input List")) {
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manager.updateMultiAxesList ();
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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bool expanded = false;
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
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EditorGUILayout.BeginVertical ();
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EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
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if (list.GetArrayElementAtIndex (i).isExpanded) {
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showMultiAxesListElementInfo (list.GetArrayElementAtIndex (i), i);
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expanded = true;
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}
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EditorGUILayout.Space ();
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GUILayout.EndVertical ();
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}
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GUILayout.EndHorizontal ();
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if (expanded) {
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GUILayout.BeginVertical ();
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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GUILayout.EndVertical ();
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} else {
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("x")) {
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list.DeleteArrayElementAtIndex (i);
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}
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if (GUILayout.Button ("v")) {
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if (i >= 0) {
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list.MoveArrayElement (i, i + 1);
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}
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}
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if (GUILayout.Button ("^")) {
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if (i < list.arraySize) {
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list.MoveArrayElement (i, i - 1);
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}
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}
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GUILayout.EndHorizontal ();
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}
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GUILayout.EndHorizontal ();
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}
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}
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GUILayout.EndVertical ();
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}
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void showAxesListElementInfo (SerializedProperty list, int multiAxesIndex, int axesIndex)
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{
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GUILayout.BeginVertical ("box");
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("actionName"));
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currentStringList = manager.multiAxesList [multiAxesIndex].axes [axesIndex].axesStringList;
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if (currentStringList.Length > 0) {
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manager.multiAxesList [multiAxesIndex].axes [axesIndex].axesStringIndex = EditorGUILayout.Popup ("Axe ",
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manager.multiAxesList [multiAxesIndex].axes [axesIndex].axesStringIndex, currentStringList);
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currentListIndex = manager.multiAxesList [multiAxesIndex].axes [axesIndex].axesStringIndex;
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if (currentListIndex >= 0 && axesIndex < manager.multiAxesList [multiAxesIndex].axes.Count && currentListIndex < currentStringList.Length) {
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manager.multiAxesList [multiAxesIndex].axes [axesIndex].Name = currentStringList [currentListIndex];
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}
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}
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("actionEnabled"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("buttonPressType"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("canBeUsedOnPausedGame"));
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EditorGUILayout.PropertyField (list.FindPropertyRelative ("buttonEvent"));
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GUILayout.EndVertical ();
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}
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void showAxesList (SerializedProperty list, int multiAxesIndex)
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{
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GUILayout.BeginVertical ();
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EditorGUILayout.Space ();
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if (GUILayout.Button ("Show/Hide " + list.displayName, buttonStyle)) {
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list.isExpanded = !list.isExpanded;
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}
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EditorGUILayout.Space ();
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if (list.isExpanded) {
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GUILayout.Label ("Number Of Actions: \t" + list.arraySize);
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Add Action")) {
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manager.addNewAction (multiAxesIndex);
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}
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if (GUILayout.Button ("Clear List")) {
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list.arraySize = 0;
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Expand All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = true;
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}
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}
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if (GUILayout.Button ("Collapse All")) {
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for (int i = 0; i < list.arraySize; i++) {
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list.GetArrayElementAtIndex (i).isExpanded = false;
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}
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Enable All Actions")) {
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manager.setAllActionsEnabledState (multiAxesIndex, true);
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}
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if (GUILayout.Button ("Disable All Actions")) {
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manager.setAllActionsEnabledState (multiAxesIndex, false);
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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GUILayout.BeginHorizontal ();
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if (GUILayout.Button ("Update Input List")) {
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manager.updateAxesList (multiAxesIndex);
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}
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if (GUILayout.Button ("Set All Actions")) {
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manager.setAllAxesList (multiAxesIndex);
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}
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GUILayout.EndHorizontal ();
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EditorGUILayout.Space ();
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for (int i = 0; i < list.arraySize; i++) {
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bool expanded = false;
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GUILayout.BeginHorizontal ();
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GUILayout.BeginHorizontal ("box");
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EditorGUILayout.Space ();
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if (i < list.arraySize && i >= 0) {
|
|||
|
|
EditorGUILayout.BeginVertical ();
|
|||
|
|
EditorGUILayout.PropertyField (list.GetArrayElementAtIndex (i), false);
|
|||
|
|
if (list.GetArrayElementAtIndex (i).isExpanded) {
|
|||
|
|
showAxesListElementInfo (list.GetArrayElementAtIndex (i), multiAxesIndex, i);
|
|||
|
|
expanded = true;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
EditorGUILayout.Space ();
|
|||
|
|
|
|||
|
|
GUILayout.EndVertical ();
|
|||
|
|
}
|
|||
|
|
GUILayout.EndHorizontal ();
|
|||
|
|
if (expanded) {
|
|||
|
|
GUILayout.BeginVertical ();
|
|||
|
|
if (GUILayout.Button ("x")) {
|
|||
|
|
list.DeleteArrayElementAtIndex (i);
|
|||
|
|
}
|
|||
|
|
if (GUILayout.Button ("v")) {
|
|||
|
|
if (i >= 0) {
|
|||
|
|
list.MoveArrayElement (i, i + 1);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
if (GUILayout.Button ("^")) {
|
|||
|
|
if (i < list.arraySize) {
|
|||
|
|
list.MoveArrayElement (i, i - 1);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
GUILayout.EndVertical ();
|
|||
|
|
} else {
|
|||
|
|
GUILayout.BeginHorizontal ();
|
|||
|
|
if (GUILayout.Button ("x")) {
|
|||
|
|
list.DeleteArrayElementAtIndex (i);
|
|||
|
|
}
|
|||
|
|
if (GUILayout.Button ("v")) {
|
|||
|
|
if (i >= 0) {
|
|||
|
|
list.MoveArrayElement (i, i + 1);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
if (GUILayout.Button ("^")) {
|
|||
|
|
if (i < list.arraySize) {
|
|||
|
|
list.MoveArrayElement (i, i - 1);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
GUILayout.EndHorizontal ();
|
|||
|
|
}
|
|||
|
|
GUILayout.EndHorizontal ();
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
GUILayout.EndVertical ();
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
#endif
|