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FueraDeEscala/Assets/Game Kit Controller/Scripts/AI/AINavMeshMoveInfo.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class AINavMeshMoveInfo
{
public Vector3 moveInput;
public bool crouchInput;
public bool jumpInput;
public bool lookAtTarget;
public bool strafeModeActive;
public bool AIEnableInputMovementOnStrafe;
}