16 lines
320 B
C#
16 lines
320 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class AINavMeshMoveInfo
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{
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public Vector3 moveInput;
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public bool crouchInput;
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public bool jumpInput;
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public bool lookAtTarget;
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public bool strafeModeActive;
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public bool AIEnableInputMovementOnStrafe;
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}
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