33 lines
619 B
C#
33 lines
619 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class remoteEventSocket : MonoBehaviour
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{
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[Header ("Main Settings")]
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[Space]
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public bool remoteEventSocketEnabled = true;
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[Space]
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[Header ("Components")]
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[Space]
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public remoteEventSystem mainRemoteEventSystem;
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public remoteEventSystem getMainRemoteEventSystem ()
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{
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if (!remoteEventSocketEnabled) {
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return null;
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}
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return mainRemoteEventSystem;
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}
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public bool isRemoteEventSocketEnabled ()
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{
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return remoteEventSocketEnabled;
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}
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}
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