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FueraDeEscala/Assets/Scenes/SampleScene.unity

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Add initial Unity project files and settings Add a full Unity project scaffold: Input System actions (.inputactions + meta), SampleScene and scene meta, URP render pipeline and profile assets, TutorialInfo (scripts/icons), a Readme LFS pointer, ProjectSettings (audio, graphics, input, quality, XR, etc.), and Packages/manifest.json. Sets up default player and UI input mappings, rendering settings, and editor/project configuration for the project.
2026-02-05 04:41:56 -08:00
version https://git-lfs.github.com/spec/v1
Add SampleScene lighting data and lightmaps Add baked lighting for SampleScene: new Lighting Settings asset, LightingData asset, lightmap textures (Lightmap-0_comp_dir.png, Lightmap-0_comp_light.exr) and a ReflectionProbe EXR, plus corresponding .meta files and importer settings. Also add scene subfolder metadata and update SampleScene.unity LFS pointer (OID/size) to include the new lighting assets. These files persist the scene's baked GI, lightmaps and reflection probe data.
2026-03-28 00:58:19 -07:00
oid sha256:d5ff4ca78d6891020b74db60238f983e2bb007896cb3ab34591c324203d2fb3c
size 43559167
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