add some extra assets FX and SFX
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@@ -0,0 +1,18 @@
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using UnityEngine;
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using System.Collections.Generic;
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namespace NobleMuffins.LimbHacker
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{
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public abstract class AbstractSliceHandler : MonoBehaviour
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{
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public virtual void handleSlice (GameObject[] results)
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{
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//Do nothing
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}
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public virtual bool cloneAlternate (Dictionary<string, bool> hierarchyPresence)
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{
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return true;
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}
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}
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}
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