add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -0,0 +1,32 @@
using UnityEngine;
namespace NobleMuffins.LimbHacker.Examples
{
public class CameraPositionController : MonoBehaviour
{
public Transform backAwayPosition, upClosePosition;
public TimeForSlicingFilter timeForSlicingFilter;
public float transitionTime = 1f;
private new Transform transform;
private Vector3 position, positionDelta;
// Use this for initialization
void Start()
{
transform = GetComponent<Transform>();
position = transform.position;
}
// Update is called once per frame
void Update()
{
Vector3 idealPosition = timeForSlicingFilter.IsTimeForSlicing ? upClosePosition.position : backAwayPosition.position;
position = Vector3.SmoothDamp(position, idealPosition, ref positionDelta, transitionTime);
transform.position = position;
}
}
}