add some extra assets FX and SFX
This commit is contained in:
@@ -0,0 +1,298 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e3edf8014b1aa4a658386663240d0446
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
1: 100000
|
||||
second: //RootNode
|
||||
- first:
|
||||
1: 100002
|
||||
second: toe_R
|
||||
- first:
|
||||
1: 100004
|
||||
second: foot_R
|
||||
- first:
|
||||
1: 100006
|
||||
second: shin_R
|
||||
- first:
|
||||
1: 100008
|
||||
second: thigh_R
|
||||
- first:
|
||||
1: 100010
|
||||
second: toe_L
|
||||
- first:
|
||||
1: 100012
|
||||
second: foot_L
|
||||
- first:
|
||||
1: 100014
|
||||
second: shin_L
|
||||
- first:
|
||||
1: 100016
|
||||
second: thigh_L
|
||||
- first:
|
||||
1: 100018
|
||||
second: head
|
||||
- first:
|
||||
1: 100020
|
||||
second: neck_000
|
||||
- first:
|
||||
1: 100022
|
||||
second: neck
|
||||
- first:
|
||||
1: 100024
|
||||
second: hand_R
|
||||
- first:
|
||||
1: 100026
|
||||
second: forearm_R
|
||||
- first:
|
||||
1: 100028
|
||||
second: upper_arm_R
|
||||
- first:
|
||||
1: 100030
|
||||
second: shoulder_R
|
||||
- first:
|
||||
1: 100032
|
||||
second: hand_L
|
||||
- first:
|
||||
1: 100034
|
||||
second: forearm_L
|
||||
- first:
|
||||
1: 100036
|
||||
second: upper_arm_L
|
||||
- first:
|
||||
1: 100038
|
||||
second: shoulder_L
|
||||
- first:
|
||||
1: 100040
|
||||
second: ribs
|
||||
- first:
|
||||
1: 100042
|
||||
second: spine
|
||||
- first:
|
||||
1: 100044
|
||||
second: hips
|
||||
- first:
|
||||
1: 100046
|
||||
second: Armature
|
||||
- first:
|
||||
1: 100048
|
||||
second: Dude
|
||||
- first:
|
||||
1: 100050
|
||||
second: wrist_L
|
||||
- first:
|
||||
1: 100052
|
||||
second: wrist_R
|
||||
- first:
|
||||
4: 400000
|
||||
second: //RootNode
|
||||
- first:
|
||||
4: 400002
|
||||
second: toe_R
|
||||
- first:
|
||||
4: 400004
|
||||
second: foot_R
|
||||
- first:
|
||||
4: 400006
|
||||
second: shin_R
|
||||
- first:
|
||||
4: 400008
|
||||
second: thigh_R
|
||||
- first:
|
||||
4: 400010
|
||||
second: toe_L
|
||||
- first:
|
||||
4: 400012
|
||||
second: foot_L
|
||||
- first:
|
||||
4: 400014
|
||||
second: shin_L
|
||||
- first:
|
||||
4: 400016
|
||||
second: thigh_L
|
||||
- first:
|
||||
4: 400018
|
||||
second: head
|
||||
- first:
|
||||
4: 400020
|
||||
second: neck_000
|
||||
- first:
|
||||
4: 400022
|
||||
second: neck
|
||||
- first:
|
||||
4: 400024
|
||||
second: hand_R
|
||||
- first:
|
||||
4: 400026
|
||||
second: forearm_R
|
||||
- first:
|
||||
4: 400028
|
||||
second: upper_arm_R
|
||||
- first:
|
||||
4: 400030
|
||||
second: shoulder_R
|
||||
- first:
|
||||
4: 400032
|
||||
second: hand_L
|
||||
- first:
|
||||
4: 400034
|
||||
second: forearm_L
|
||||
- first:
|
||||
4: 400036
|
||||
second: upper_arm_L
|
||||
- first:
|
||||
4: 400038
|
||||
second: shoulder_L
|
||||
- first:
|
||||
4: 400040
|
||||
second: ribs
|
||||
- first:
|
||||
4: 400042
|
||||
second: spine
|
||||
- first:
|
||||
4: 400044
|
||||
second: hips
|
||||
- first:
|
||||
4: 400046
|
||||
second: Armature
|
||||
- first:
|
||||
4: 400048
|
||||
second: Dude
|
||||
- first:
|
||||
4: 400050
|
||||
second: wrist_L
|
||||
- first:
|
||||
4: 400052
|
||||
second: wrist_R
|
||||
- first:
|
||||
43: 4300000
|
||||
second: Mesh
|
||||
- first:
|
||||
43: 4300002
|
||||
second: Dude
|
||||
- first:
|
||||
74: 7400000
|
||||
second: Default Take
|
||||
- first:
|
||||
95: 9500000
|
||||
second: //RootNode
|
||||
- first:
|
||||
111: 11100000
|
||||
second: //RootNode
|
||||
- first:
|
||||
137: 13700000
|
||||
second: hips
|
||||
- first:
|
||||
137: 13700002
|
||||
second: Dude
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 0
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 0
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 3
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 1
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 3
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 0
|
||||
importBlendShapes: 0
|
||||
importCameras: 0
|
||||
importLights: 0
|
||||
nodeNameCollisionStrategy: 0
|
||||
fileIdsGeneration: 1
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 1
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 0
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 0
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 4
|
||||
normalCalculationMode: 0
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 0
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName: Armature
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 0
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 1
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
|
||||
importBlendShapeDeformPercent: 0
|
||||
remapMaterialsIfMaterialImportModeIsNone: 1
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 40995
|
||||
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
|
||||
2.5D
|
||||
packageVersion: 3.77h
|
||||
assetPath: Assets/Game Kit Controller/Integrations/LimbHacker-master/Example/Checkerperson/mesh.fbx
|
||||
uploadId: 889948
|
||||
Reference in New Issue
Block a user