add some extra assets FX and SFX
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@@ -8,14 +8,17 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: blackBottom
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m_Shader: {fileID: 4800000, guid: 8d2bb70cbf9db8d4da26e15b26e74248, type: 3}
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m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _ALPHAPREMULTIPLY_ON
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- _SPECULAR_COLOR
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- _ENVIRONMENTREFLECTIONS_OFF
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- _SPECULARHIGHLIGHTS_OFF
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- _SURFACE_TYPE_TRANSPARENT
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m_InvalidKeywords: []
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m_InvalidKeywords:
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- _ALPHABLEND_ON
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- _GLOSSYREFLECTIONS_OFF
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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@@ -25,6 +28,7 @@ Material:
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disabledShaderPasses:
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- MOTIONVECTORS
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- DepthOnly
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- SHADOWCASTER
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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@@ -37,6 +41,18 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -45,6 +61,18 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _SpecGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@@ -69,30 +97,41 @@ Material:
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- _Blend: 0
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- _BlendModePreserveSpecular: 1
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- _BumpScale: 1
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- _ClearCoatMask: 0
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- _ClearCoatSmoothness: 0
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- _Cull: 2
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- _Cutoff: 0.5
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- _DetailAlbedoMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 10
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- _DstBlendAlpha: 10
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- _GlossinessSource: 0
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- _EnvironmentReflections: 0
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- _GlossMapScale: 1
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- _Glossiness: 0
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- _GlossyReflections: 0
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- _Metallic: 0
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- _Mode: 2
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- _OcclusionStrength: 1
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- _Parallax: 0.02
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- _QueueOffset: 0
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- _ReceiveShadows: 1
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- _Shininess: 0
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- _Smoothness: 0.5
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- _SmoothnessSource: 0
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- _SpecSource: 0
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- _SpecularHighlights: 1
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- _Smoothness: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 0
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- _SrcBlend: 1
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- _SrcBlendAlpha: 1
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- _Surface: 1
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- _UVSec: 0
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- _WorkflowMode: 1
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- _ZWrite: 0
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m_Colors:
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- _BaseColor: {r: 0, g: 0, b: 0, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 0, g: 0, b: 0, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
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- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
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- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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--- !u!114 &3329264742669562434
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--- !u!114 &5252173135320376607
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MonoBehaviour:
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m_ObjectHideFlags: 11
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m_CorrespondingSourceObject: {fileID: 0}
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