add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -2052,6 +2052,11 @@ public class AINavMesh : MonoBehaviour
AIMoveInput.lookAtTarget = state;
}
public NavMeshAgent getAgent ()
{
return agent;
}
public void setStrafeModeActiveState (bool state)
{
AIMoveInput.strafeModeActive = state;
@@ -2306,6 +2311,11 @@ public class AINavMesh : MonoBehaviour
checkCustomListToIgnoreOnDynamicObstacleEnabled = state;
}
public void setCheckForExtraCollidersOnOwnerIfDetectedState (bool state)
{
checkForExtraCollidersOnOwnerIfDetected = state;
}
//EDITOR FUNCTIONS
public void setCheckCustomListToIgnoreOnDynamicObstacleEnabledStateFromEditor (bool state)
@@ -2315,6 +2325,13 @@ public class AINavMesh : MonoBehaviour
updateComponent ();
}
public void setCheckForExtraCollidersOnOwnerIfDetectedStateFromEditor (bool state)
{
setCheckForExtraCollidersOnOwnerIfDetectedState (state);
updateComponent ();
}
public void setMinDistanceToEnemyFromEditor (float newDistance)
{
minDistanceToEnemy = newDistance;