add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -12,7 +12,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/camera2_5dSplineZoneOptions.cs
uploadId: 814740
uploadId: 889948

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@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/camera2_5dZoneLimitSystem.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/cameraAxisComponentsInfo.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/cameraControllerManager.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/cameraStateInfo.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/externalCameraShakeSystem.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/externalShakeInfo.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/externalShakeInfoListElement.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/externalShakeListManager.cs
uploadId: 814740
uploadId: 889948

View File

@@ -11,7 +11,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/headBob.cs
uploadId: 814740
uploadId: 889948

View File

@@ -5,7 +5,6 @@ using System.Linq;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.UI;
using static UnityEngine.GraphicsBuffer;
public class playerCamera : cameraControllerManager
{
@@ -2015,6 +2014,19 @@ public class playerCamera : cameraControllerManager
lookCameraDirection.localPosition = new Vector3 (0, lookCameraDirection.localPosition.y, 0);
}
}
} else {
if (useTopDownView) {
if (currentLockedCameraAxisInfo.showCameraCursorWhenNotAiming) {
if (!lookingAtPoint && !lookingAtTarget) {
if (!playerIsBusy () && playerControllerManager.canPlayerMove ()) {
setLookDirection = true;
return;
}
}
}
}
}
currentCameraMovementPosition = vector3Zero;
@@ -2926,7 +2938,7 @@ public class playerCamera : cameraControllerManager
horizontalCameraLimitActiveOnAir = state;
}
public float getCurrentDeltaTime ()
float getCurrentDeltaTime ()
{
currentDeltaTime = Time.deltaTime;
@@ -2945,6 +2957,25 @@ public class playerCamera : cameraControllerManager
return currentDeltaTime;
}
float getCurrentFixedDeltaTime ()
{
float currentFixedDeltaTime = Time.fixedDeltaTime;
if (regularMovementOnBulletTime) {
currentScaleTime = GKC_Utils.getCurrentDeltaTime ();
if (useUnscaledTimeOnBulletTime) {
if (currentScaleTime < 1) {
currentFixedDeltaTime = Time.unscaledDeltaTime;
}
} else {
currentFixedDeltaTime *= currentScaleTime;
}
}
return currentFixedDeltaTime;
}
public void setShotCameraNoise (Vector2 noiseAmount)
{
shotCameraNoise = noiseAmount;
@@ -3203,7 +3234,7 @@ public class playerCamera : cameraControllerManager
if (!isCameraTypeFree ()) {
if (!driving) {
followPlayerPositionOnLockedCamera (currentFixedUpdateDeltaTime);
followPlayerPositionOnLockedCamera (getCurrentFixedDeltaTime ());
}
} else {
updateSmoothPlayerCameraPosition ();
@@ -3422,8 +3453,12 @@ public class playerCamera : cameraControllerManager
lockedCameraPivot.position = new Vector3 (lockedCameraPivot.position.x, newVerticalPosition, newHorizontalPosition);
}
} else {
lockedCameraPivot.position = Vector3.SmoothDamp (lockedCameraPivot.position,
targetPosition, ref lockedCameraFollowPlayerPositionVelocity, currentLockedCameraAxisInfo.followPlayerPositionSpeed);
if (currentLockedCameraAxisInfo.useSmoothDampToFollowPlayerPosition) {
lockedCameraPivot.position = Vector3.SmoothDamp (lockedCameraPivot.position,
targetPosition, ref lockedCameraFollowPlayerPositionVelocity, currentLockedCameraAxisInfo.followPlayerPositionSpeed);
} else {
lockedCameraPivot.position = Vector3.Lerp (lockedCameraPivot.position, targetPosition, deltaTimeToUse * currentLockedCameraAxisInfo.followPlayerPositionSpeed);
}
}
}
@@ -3805,6 +3840,7 @@ public class playerCamera : cameraControllerManager
IEnumerator resetPivotCameraTransformLocalRotationCoroutine ()
{
pauseOrPlayCamera (false);
changeCameraRotationState (false);
@@ -4069,7 +4105,10 @@ public class playerCamera : cameraControllerManager
cameraTransformPosition = playerCameraTransform.position + currentPivotPositionCenter;
currentPivotPositionOffset = currentState.pivotPositionOffset;
directionFromMainPositionToPivot = pivotCameraTransform.position - cameraTransformPosition;
//directionFromMainPositionToPivot = pivotCameraTransform.position - cameraTransformPosition;
directionFromMainPositionToPivot = playerCameraTransform.up;
distanceToPivotPositionOffset = GKC_Utils.distance (currentPivotPositionOffset, currentPivotPositionCenter);
if (cameraCollisionAlwaysActive || currentState.cameraCollisionActive) {
@@ -4193,7 +4232,7 @@ public class playerCamera : cameraControllerManager
previousLockedCameraAxisTransform = null;
playerControllerManager.setLockedCameraState (false, false, false, true);
playerControllerManager.setLockedCameraState (false, false, false, true, false);
weaponsManager.setLockedCameraActiveState (false);
@@ -4268,7 +4307,7 @@ public class playerCamera : cameraControllerManager
previousLockedCameraAxisTransform = null;
playerControllerManager.setLockedCameraState (false, false, false, true);
playerControllerManager.setLockedCameraState (false, false, false, true, false);
weaponsManager.setLockedCameraActiveState (false);
@@ -4549,7 +4588,9 @@ public class playerCamera : cameraControllerManager
}
playerControllerManager.setLockedCameraState (true, currentLockedCameraAxisInfo.useTankControls,
currentLockedCameraAxisInfo.useRelativeMovementToLockedCamera, currentLockedCameraAxisInfo.playerCanMoveOnAimInTankMode);
currentLockedCameraAxisInfo.useRelativeMovementToLockedCamera,
currentLockedCameraAxisInfo.playerCanMoveOnAimInTankMode,
currentLockedCameraAxisInfo.keepCameraRelativeMovementWhenNotAiming);
followSplinePathForPlayerPosition = currentLockedCameraAxisInfo.followSplinePathForPlayerPosition;
@@ -5788,6 +5829,10 @@ public class playerCamera : cameraControllerManager
settingShowCameraCursorWhenNotAimingBackToActive = false;
} else {
setLookAtTargetStateManual (state, null);
if (!state) {
setTargetToLook (null);
}
}
}
}

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/playerCamera.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Camera/Player Camera/setCameraFOVValue.cs
uploadId: 814740
uploadId: 889948