add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -10,7 +10,11 @@ public class craftingWorkbenchSystem : MonoBehaviour
public int workbenchID;
public bool setObjectCategoriesToCraftAvailableOnCurrentBench;
public bool allowToCraftAllObjectsOnCurrentBench;
[Space]
public bool setObjectCategoriesToCraftAvailableOnCurrentBench;
public List<string> objectCategoriesToCraftAvailableOnCurrentBench = new List<string> ();
@@ -38,6 +42,8 @@ public class craftingWorkbenchSystem : MonoBehaviour
public bool storeCraftedObjectsOnInventoryBank;
public bool storeCraftedObjectsOnInventoryBankOnlyIfPlayerInventoryIsFull;
public inventoryBankSystem mainInventoryBankSystem;
[Space]
@@ -62,9 +68,10 @@ public class craftingWorkbenchSystem : MonoBehaviour
currentCraftingSystem.setCurrentcurrentCraftingWorkbenchSystem (this);
if (setObjectCategoriesToCraftAvailableOnCurrentBench) {
currentCraftingSystem.setOpenFromWorkbenchState (true, objectCategoriesToCraftAvailableOnCurrentBench);
currentCraftingSystem.setOpenFromWorkbenchState (true, objectCategoriesToCraftAvailableOnCurrentBench,
allowToCraftAllObjectsOnCurrentBench);
} else {
currentCraftingSystem.setOpenFromWorkbenchState (true, null);
currentCraftingSystem.setOpenFromWorkbenchState (true, null, allowToCraftAllObjectsOnCurrentBench);
}
}
}
@@ -84,7 +91,7 @@ public class craftingWorkbenchSystem : MonoBehaviour
if (currentCraftingSystem != null) {
currentCraftingSystem.setCurrentcurrentCraftingWorkbenchSystem (null);
currentCraftingSystem.setOpenFromWorkbenchState (false, null);
currentCraftingSystem.setOpenFromWorkbenchState (false, null, false);
}
}
}