add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -66,7 +66,7 @@ public class WaypointCircuitEditor : Editor
EditorGUI.BeginChangeCheck ();
oldPoint = currentWaypoint.position;
var fmh_69_52_638979118401547809 = Quaternion.identity; newPoint = Handles.FreeMoveHandle (oldPoint, manager.handleRadius, new Vector3 (.25f, .25f, .25f), Handles.CircleHandleCap);
var fmh_69_52_639102822664845315 = Quaternion.identity; newPoint = Handles.FreeMoveHandle (oldPoint, manager.handleRadius, new Vector3 (.25f, .25f, .25f), Handles.CircleHandleCap);
if (EditorGUI.EndChangeCheck ()) {
Undo.RecordObject (currentWaypoint, "move waypoint circuit Handle");