add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -133,7 +133,7 @@ public class mapCreatorEditor : Editor
EditorGUI.BeginChangeCheck ();
Vector3 oldPoint = floorPosition;
var fmh_136_62_638979118403423043 = Quaternion.identity; Vector3 newPoint = Handles.FreeMoveHandle (oldPoint, manager.handleRadius, new Vector3 (.25f, .25f, .25f), Handles.CircleHandleCap);
var fmh_136_62_639102822663372014 = Quaternion.identity; Vector3 newPoint = Handles.FreeMoveHandle (oldPoint, manager.handleRadius, new Vector3 (.25f, .25f, .25f), Handles.CircleHandleCap);
if (EditorGUI.EndChangeCheck ()) {
Undo.RecordObject (buildingList [i].buildingFloorsList [j].floor.transform, "move Floor");
buildingList [i].buildingFloorsList [j].floor.transform.position = newPoint;