add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -103,6 +103,8 @@ public class vehicleHUDManagerEditor : Editor
SerializedProperty destroyedMeshShader;
SerializedProperty defaultShaderName;
SerializedProperty colorPropertyName;
SerializedProperty setCollidersOnAllVehicleMeshParts;
@@ -323,6 +325,8 @@ public class vehicleHUDManagerEditor : Editor
destroyedMeshShader = serializedObject.FindProperty ("destroyedMeshShader");
defaultShaderName = serializedObject.FindProperty ("defaultShaderName");
colorPropertyName = serializedObject.FindProperty ("colorPropertyName");
setCollidersOnAllVehicleMeshParts = serializedObject.FindProperty ("setCollidersOnAllVehicleMeshParts");
canUseSelfDestruct = serializedObject.FindProperty ("canUseSelfDestruct");
@@ -878,6 +882,8 @@ public class vehicleHUDManagerEditor : Editor
EditorGUILayout.PropertyField (destroyedMeshShader);
EditorGUILayout.PropertyField (defaultShaderName);
EditorGUILayout.PropertyField (colorPropertyName);
EditorGUILayout.PropertyField (setCollidersOnAllVehicleMeshParts);
GUILayout.EndVertical ();