add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -169,7 +169,7 @@ public class waypointPlayerPathSystemEditor : Editor
EditorGUI.BeginChangeCheck ();
oldPoint = currentWaypoint.position;
var fmh_172_53_638979118401830379 = Quaternion.identity; newPoint = Handles.FreeMoveHandle (oldPoint, pathManager.handleRadius, new Vector3 (.25f, .25f, .25f), Handles.CircleHandleCap);
var fmh_172_53_639102822662938792 = Quaternion.identity; newPoint = Handles.FreeMoveHandle (oldPoint, pathManager.handleRadius, new Vector3 (.25f, .25f, .25f), Handles.CircleHandleCap);
if (EditorGUI.EndChangeCheck ()) {
Undo.RecordObject (currentWaypoint, "move Player Path Way Point Handle " + i.ToString ());
currentWaypoint.position = newPoint;