add some extra assets FX and SFX
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@@ -189,7 +189,7 @@ public class footStepManager : MonoBehaviour
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footPrintsParent = printsParentTransform;
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footPrintsParentLocated = footPrintsParent != null;
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}
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}
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}
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void Start ()
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@@ -645,7 +645,7 @@ public class footStepManager : MonoBehaviour
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}
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if (footPrintsParentLocated) {
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newFootParticle.transform.SetParent (footPrintsParent.transform);
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newFootParticle.transform.SetParent (footPrintsParent);
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}
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}
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}
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