add some extra assets FX and SFX
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@@ -200,6 +200,11 @@ public class grabPhysicalObjectSystem : MonoBehaviour
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public UnityEvent eventOnGrab;
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public UnityEvent eventOnDrop;
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[Space]
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public bool useEventToSendPlayer;
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public eventParameters.eventToCallWithGameObject eventToSendPlayer;
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[Space]
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[Header ("Remote Event Settings")]
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[Space]
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@@ -390,6 +395,12 @@ public class grabPhysicalObjectSystem : MonoBehaviour
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}
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}
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if (useEventToSendPlayer) {
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if (currentPlayer != null) {
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eventToSendPlayer.Invoke (currentPlayer);
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}
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}
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checkEventsOnGrabDrop (true);
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checkRemoteEvents (true);
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