add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -40,6 +40,7 @@ public class artificialObjectGravity : MonoBehaviour
public bool useCenterPointListForRigidbodies;
public List<Transform> centerPointList = new List<Transform> ();
RaycastHit hit;
bool onGroundChecked;
float groundAdherence = 10;
@@ -48,7 +49,7 @@ public class artificialObjectGravity : MonoBehaviour
bool objectActivated;
float originalGravityForce;
Vector3 currentNormalDirection;
Vector3 currentNormalDirection = Vector3.zero;
float minDistance;
float currentDistance;
@@ -350,6 +351,12 @@ public class artificialObjectGravity : MonoBehaviour
public void setUseCenterPointListForRigidbodiesState (bool state, List<Transform> newCenterPointList)
{
useCenterPointListForRigidbodies = state;
centerPointList = newCenterPointList;
}
public Vector3 getCurrentNormalDirection ()
{
return currentNormalDirection;
}
}