add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -100,6 +100,15 @@ public class applyDamage : MonoBehaviour
}
}
public static void setDamageOrHealthTargetWithDelay (GameObject objectToDamage, float waitAmount, float valueAmount, int damageTypeID)
{
healthManagement currentHealthManagement = objectToDamage.GetComponent<healthManagement> ();
if (currentHealthManagement != null) {
currentHealthManagement.setDamageOrHealthTargetWithDelayWithHealthManagement (waitAmount, valueAmount, damageTypeID);
}
}
public static void sedateCharacter (GameObject objectToDamage, Vector3 position, float sedateDelay, bool useWeakSpotToReduceDelay, bool sedateUntilReceiveDamage, float sedateDuration)
{
healthManagement currentHealthManagement = objectToDamage.GetComponent<healthManagement> ();