add some extra assets FX and SFX
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@@ -1321,7 +1321,7 @@ public class inventoryBankUISystem : MonoBehaviour
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}
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if (!pressingOnAnyInventoryGridResult) {
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print ("ignoring press");
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//print ("ignoring press");
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touching = false;
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@@ -1859,7 +1859,11 @@ public class inventoryBankUISystem : MonoBehaviour
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if (inventoryAmountPicked > 0) {
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currentSlotToMoveInventoryObject.amount = currentSlotToMoveAmount - inventoryAmountPicked;
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} else {
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playerInventoryManager.showInventoryFullMessage ();
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if (!playerInventoryManager.isIgnoreMaximumObjectAmountActive () && currentSlotToMoveInventoryObject.setMaximumObjectAmount) {
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playerInventoryManager.showMaxObjectAmountReachedMessage (currentSlotToMoveInventoryObject.Name);
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} else {
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playerInventoryManager.showInventoryFullMessage ();
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}
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}
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} else {
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playerInventoryManager.showInventoryFullMessage ();
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