add some extra assets FX and SFX

This commit is contained in:
Robii Aragon
2026-03-29 23:03:14 -07:00
parent 6ef3eb1535
commit 24dc66a81e
10142 changed files with 2535978 additions and 36608 deletions

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/GKC_Triangulator_Utils.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/addMapObjectInformation.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/buildingAndFloorObjectInfoSystem.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/glossaryElement.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/mapCreator.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/mapIconType.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/mapObjectInformation.cs
uploadId: 814740
uploadId: 889948

View File

@@ -185,6 +185,9 @@ public class mapSystem : MonoBehaviour
public bool miniMapWindowSmoothOpening = true;
public bool miniMapWindowWithMask;
public bool checkMinimapWindowActiveStateOnOtherMenusEnabled;
public mapCameraMovement mapCameraMovementType;
public enum mapCameraMovement
@@ -377,6 +380,8 @@ public class mapSystem : MonoBehaviour
public bool checkElementsOnAwakeEnabled = true;
bool checkHideMapWindowActive;
void Awake ()
{
if (checkElementsOnAwakeEnabled) {
@@ -747,6 +752,22 @@ public class mapSystem : MonoBehaviour
if (mainMapUISystemAssigned) {
mainMapUISystem.setCurrentFloorNumberText ((currentFloorNumber).ToString ());
}
} else {
if (checkMinimapWindowActiveStateOnOtherMenusEnabled) {
if (pauseManager.isPlayerMenuActive ()) {
if (!checkHideMapWindowActive) {
setMapWindowActiveState (false);
checkHideMapWindowActive = true;
}
} else {
if (checkHideMapWindowActive) {
setMapWindowActiveState (true);
checkHideMapWindowActive = false;
}
}
}
}
}
}
@@ -2351,7 +2372,17 @@ public class mapSystem : MonoBehaviour
return;
}
openOrCloseMenuPanel (!mapOpened);
bool checkResult =
(!playerControllerManager.isPlayerMenuActive () || mapOpened) &&
(!playerControllerManager.isUsingDevice () || playerControllerManager.isPlayerDriving ()) &&
!pauseManager.isGamePaused ();
if (checkResult) {
openOrCloseMenuPanel (!mapOpened);
}
}
}
@@ -2674,6 +2705,18 @@ public class mapSystem : MonoBehaviour
}
}
}
if (mapOpened) {
if (checkMinimapWindowActiveStateOnOtherMenusEnabled) {
if (checkHideMapWindowActive) {
setMapWindowActiveState (true);
checkHideMapWindowActive = false;
}
} else {
setMapWindowActiveState (true);
}
}
}
}
@@ -2768,6 +2811,28 @@ public class mapSystem : MonoBehaviour
}
}
public void checkMapWindowActiveIfOtherMenuOpened ()
{
if (mapEnabled) {
if (!mapOpened) {
if (pauseManager.isPlayerMenuActive ()) {
setMapWindowActiveState (false);
} else {
setMapWindowActiveState (true);
}
}
}
}
public void setMapWindowActiveState (bool state)
{
if (mainMapUISystemAssigned) {
if (mapWindow.gameObject.activeSelf != state) {
mapWindow.gameObject.SetActive (state);
}
}
}
public float getDeltaTime ()
{
if (pauseManager.isRegularTimeScaleActive ()) {

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/mapSystem.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/mapTileBuilder.cs
uploadId: 814740
uploadId: 889948

View File

@@ -6,122 +6,122 @@ using UnityEngine.Events;
public class mapUISystem : ingameMenuPanel
{
[Header ("Debug")]
[Space]
[Header ("Debug")]
[Space]
public bool showDebugPrint;
public bool showDebugPrint;
public bool componentsAssigned;
public bool componentsAssigned;
public bool menuOpened;
public bool menuOpened;
public bool mainMapSystemAssigned;
public bool mainMapSystemAssigned;
[Space]
[Header ("Main Map Elements")]
[Space]
[Space]
[Header ("Main Map Elements")]
[Space]
public GameObject mapContent;
public GameObject mapContent;
public GameObject mapMenu;
public RectTransform mapWindowTargetPosition;
public RectTransform mapRender;
public RectTransform mapWindow;
public GameObject mapMenu;
public RectTransform mapWindowTargetPosition;
public RectTransform mapRender;
public RectTransform mapWindow;
public RectTransform playerMapIcon;
public RectTransform playerIconChild;
public RectTransform playerMapIcon;
public RectTransform playerIconChild;
public Image removeMarkButtonImage;
public Image quickTravelButtonImage;
public Image removeMarkButtonImage;
public Image quickTravelButtonImage;
public Text mapObjectNameField;
public Text mapObjectInfoField;
public Text mapObjectNameField;
public Text mapObjectInfoField;
public Text currentFloorNumberText;
public Text currentMapZoneText;
public Text currentFloorNumberText;
public Text currentMapZoneText;
public GameObject mapIndexWindow;
public GameObject mapIndexWindowContent;
public Scrollbar mapIndexWindowScroller;
public GameObject mapIndexWindow;
public GameObject mapIndexWindowContent;
public Scrollbar mapIndexWindowScroller;
[Space]
[Header ("Other Elements")]
[Space]
[Space]
[Header ("Other Elements")]
[Space]
public RectTransform mapWindowMask;
public RectTransform mapWindowMask;
public GameObject mapCursor;
public GameObject mapCursor;
public RectTransform mapCursorRectTransform;
public RectTransform mapCursorRectTransform;
public GameObject currenMapIconPressed;
public GameObject currenMapIconPressed;
public Scrollbar zoomScrollbar;
public Scrollbar zoomScrollbar;
public Transform mapCircleTransform;
public Transform mapCircleTransform;
[Space]
[Header ("Compass Elements")]
[Space]
[Space]
[Header ("Compass Elements")]
[Space]
public RectTransform compassWindow;
public RectTransform compassElementsParent;
public RectTransform north;
public RectTransform south;
public RectTransform east;
public RectTransform west;
public RectTransform northEast;
public RectTransform southWest;
public RectTransform southEast;
public RectTransform northWest;
public RectTransform compassWindow;
public RectTransform compassElementsParent;
public RectTransform north;
public RectTransform south;
public RectTransform east;
public RectTransform west;
public RectTransform northEast;
public RectTransform southWest;
public RectTransform southEast;
public RectTransform northWest;
[Space]
[Header ("Components")]
[Space]
[Space]
[Header ("Components")]
[Space]
public mapSystem mainMapSystem;
public mapSystem mainMapSystem;
void Start ()
{
if (!mainMapSystemAssigned) {
if (mainMapSystem != null) {
mainMapSystemAssigned = true;
}
}
}
void Start ()
{
if (!mainMapSystemAssigned) {
if (mainMapSystem != null) {
mainMapSystemAssigned = true;
}
}
}
public override void initializeMenuPanel ()
{
if (mainMapSystem == null) {
checkMenuComponents ();
}
}
public override void initializeMenuPanel ()
{
if (mainMapSystem == null) {
checkMenuComponents ();
}
}
void checkMenuComponents ()
{
if (!componentsAssigned) {
if (pauseManager != null) {
playerComponentsManager currentPlayerComponentsManager = pauseManager.getPlayerControllerGameObject ().GetComponent<playerComponentsManager> ();
void checkMenuComponents ()
{
if (!componentsAssigned) {
if (pauseManager != null) {
playerComponentsManager currentPlayerComponentsManager = pauseManager.getPlayerControllerGameObject ().GetComponent<playerComponentsManager> ();
if (currentPlayerComponentsManager != null) {
if (currentPlayerComponentsManager != null) {
mainMapSystem = currentPlayerComponentsManager.getMapSystem ();
mainMapSystem = currentPlayerComponentsManager.getMapSystem ();
mainMapSystemAssigned = mainMapSystem != null;
}
}
mainMapSystemAssigned = mainMapSystem != null;
}
}
componentsAssigned = true;
}
}
componentsAssigned = true;
}
}
public override void openOrCloseMenuPanel (bool state)
{
public override void openOrCloseMenuPanel (bool state)
{
if (state) {
if (!pauseManager.checkIfMenuCanBeUsedByName (menuPanelName)) {
return;
@@ -130,285 +130,304 @@ public class mapUISystem : ingameMenuPanel
base.openOrCloseMenuPanel (state);
menuOpened = state;
menuOpened = state;
checkMenuComponents ();
checkMenuComponents ();
if (state) {
if (state) {
} else {
}
if (mainMapSystemAssigned) {
mainMapSystem.openOrCloseMap (menuOpened);
}
}
} else {
}
if (mainMapSystemAssigned) {
mainMapSystem.openOrCloseMap (menuOpened);
}
}
public override void checkMenuIfCurrentOpened ()
{
if (mainMapSystemAssigned) {
mainMapSystem.setMapWindowActiveState (true);
}
}
public void setMapContentActiveState (bool state)
{
if (mapContent.activeSelf != state) {
mapContent.SetActive (state);
}
}
public override void checkMenuIfNotCurrentOpened ()
{
if (mainMapSystemAssigned) {
mainMapSystem.setMapWindowActiveState (false);
}
}
public void setMapMenuActiveState (bool state)
{
if (mapMenu.activeSelf != state) {
mapMenu.SetActive (state);
}
}
public override void checkAllMenusClosed ()
{
if (mainMapSystemAssigned) {
mainMapSystem.setMapWindowActiveState (true);
}
}
public Transform getMapMenuTransform ()
{
return mapMenu.transform;
}
public void setMapContentActiveState (bool state)
{
if (mapContent.activeSelf != state) {
mapContent.SetActive (state);
}
}
public void removeMapObjectInfo ()
{
mapObjectInfoField.text = "";
mapObjectNameField.text = "";
}
public void setMapMenuActiveState (bool state)
{
if (mapMenu.activeSelf != state) {
mapMenu.SetActive (state);
}
}
public void setMapObjectInfoText (string mapObjectInfoFieldText, string mapObjectNameFieldText)
{
mapObjectInfoField.text = mapObjectInfoFieldText;
mapObjectNameField.text = mapObjectNameFieldText;
}
public Transform getMapMenuTransform ()
{
return mapMenu.transform;
}
public void setCurrentFloorNumberText (string newText)
{
currentFloorNumberText.text = newText;
}
public void removeMapObjectInfo ()
{
mapObjectInfoField.text = "";
mapObjectNameField.text = "";
}
public void setCurrentMapZoneText (string newText)
{
currentMapZoneText.text = newText;
}
public void setMapObjectInfoText (string mapObjectInfoFieldText, string mapObjectNameFieldText)
{
mapObjectInfoField.text = mapObjectInfoFieldText;
mapObjectNameField.text = mapObjectNameFieldText;
}
public void setMapIndexWindowScrollerValue (int newValue)
{
mapIndexWindowScroller.value = newValue;
}
public void setCurrentFloorNumberText (string newText)
{
currentFloorNumberText.text = newText;
}
public void setZoomScrollbarValue (float newValue)
{
zoomScrollbar.value = newValue;
}
public void setCurrentMapZoneText (string newText)
{
currentMapZoneText.text = newText;
}
public void enableOrDisableCompass (bool state)
{
if (compassWindow.gameObject.activeSelf != state) {
compassWindow.gameObject.SetActive (state);
}
}
public void setMapIndexWindowScrollerValue (int newValue)
{
mapIndexWindowScroller.value = newValue;
}
public RectTransform getCompassElementsParent ()
{
return compassElementsParent;
}
public void setZoomScrollbarValue (float newValue)
{
zoomScrollbar.value = newValue;
}
public void disableMainCompassDirections ()
{
if (northEast.gameObject.activeSelf) {
northEast.gameObject.SetActive (false);
}
public void enableOrDisableCompass (bool state)
{
if (compassWindow.gameObject.activeSelf != state) {
compassWindow.gameObject.SetActive (state);
}
}
if (southWest.gameObject.activeSelf) {
southWest.gameObject.SetActive (false);
}
public RectTransform getCompassElementsParent ()
{
return compassElementsParent;
}
if (southEast.gameObject.activeSelf) {
southEast.gameObject.SetActive (false);
}
public void disableMainCompassDirections ()
{
if (northEast.gameObject.activeSelf) {
northEast.gameObject.SetActive (false);
}
if (northWest.gameObject.activeSelf) {
northWest.gameObject.SetActive (false);
}
}
if (southWest.gameObject.activeSelf) {
southWest.gameObject.SetActive (false);
}
public void checkCurrentMapIconPressedParent ()
{
if (currenMapIconPressed != null) {
currenMapIconPressed.transform.SetParent (mapWindow);
if (southEast.gameObject.activeSelf) {
southEast.gameObject.SetActive (false);
}
currenMapIconPressedActiveState (false);
}
}
if (northWest.gameObject.activeSelf) {
northWest.gameObject.SetActive (false);
}
}
public void currenMapIconPressedActiveState (bool state)
{
if (currenMapIconPressed.activeSelf != state) {
currenMapIconPressed.SetActive (state);
}
}
public void checkCurrentMapIconPressedParent ()
{
if (currenMapIconPressed != null) {
currenMapIconPressed.transform.SetParent (mapWindow);
public void checkCurrentIconPressed (bool state, Transform mapIconTransform)
{
if (state) {
currenMapIconPressed.transform.SetParent (mapIconTransform);
currenMapIconPressed.transform.localPosition = Vector3.zero;
}
currenMapIconPressedActiveState (false);
}
}
currenMapIconPressedActiveState (state);
}
public void currenMapIconPressedActiveState (bool state)
{
if (currenMapIconPressed.activeSelf != state) {
currenMapIconPressed.SetActive (state);
}
}
public Vector3 getMapCursorRectTransformPosition ()
{
return mapCursorRectTransform.position;
}
public void checkCurrentIconPressed (bool state, Transform mapIconTransform)
{
if (state) {
currenMapIconPressed.transform.SetParent (mapIconTransform);
currenMapIconPressed.transform.localPosition = Vector3.zero;
}
public void setMapCursorActiveState (bool state)
{
if (mapCursor != null) {
if (mapCursor.activeSelf != state) {
mapCursor.SetActive (state);
}
}
}
currenMapIconPressedActiveState (state);
}
public void setMapCursorAsLastSibling ()
{
mapCursor.transform.SetAsLastSibling ();
}
public Vector3 getMapCursorRectTransformPosition ()
{
return mapCursorRectTransform.position;
}
public void setMapIndexWindowActiveState (bool state)
{
if (mapIndexWindow.activeSelf != state) {
mapIndexWindow.SetActive (state);
}
}
public void setMapCursorActiveState (bool state)
{
if (mapCursor != null) {
if (mapCursor.activeSelf != state) {
mapCursor.SetActive (state);
}
}
}
public void setRemoveMarkButtonImageColor (Color newColor)
{
removeMarkButtonImage.color = newColor;
}
public void setMapCursorAsLastSibling ()
{
mapCursor.transform.SetAsLastSibling ();
}
public void setQuickTravelButtonImageColor (Color newColor)
{
quickTravelButtonImage.color = newColor;
}
public void setMapIndexWindowActiveState (bool state)
{
if (mapIndexWindow.activeSelf != state) {
mapIndexWindow.SetActive (state);
}
}
public RectTransform getMapRender ()
{
return mapRender;
}
public void setRemoveMarkButtonImageColor (Color newColor)
{
removeMarkButtonImage.color = newColor;
}
public RectTransform getMapWindow ()
{
return mapWindow;
}
public void setQuickTravelButtonImageColor (Color newColor)
{
quickTravelButtonImage.color = newColor;
}
public RectTransform getPlayerMapIcon ()
{
return playerMapIcon;
}
public RectTransform getMapRender ()
{
return mapRender;
}
public RectTransform getPlayerIconChild ()
{
return playerIconChild;
}
public RectTransform getMapWindow ()
{
return mapWindow;
}
public Image getRemoveMarkButtonImage ()
{
return removeMarkButtonImage;
}
public RectTransform getPlayerMapIcon ()
{
return playerMapIcon;
}
public Image getQuickTravelButtonImage ()
{
return quickTravelButtonImage;
}
public RectTransform getPlayerIconChild ()
{
return playerIconChild;
}
public void changeMapIndexWindowState ()
{
mainMapSystem.changeMapIndexWindowState ();
}
public Image getRemoveMarkButtonImage ()
{
return removeMarkButtonImage;
}
public void enableOrDisableAllMapIconType (Slider iconSlider)
{
mainMapSystem.enableOrDisableAllMapIconType (iconSlider);
}
public Image getQuickTravelButtonImage ()
{
return quickTravelButtonImage;
}
public void enableOrDisableMapIconType (Slider iconSlider)
{
mainMapSystem.enableOrDisableMapIconType (iconSlider);
}
public void changeMapIndexWindowState ()
{
mainMapSystem.changeMapIndexWindowState ();
}
public void zoomInEnabled ()
{
mainMapSystem.zoomInEnabled ();
}
public void enableOrDisableAllMapIconType (Slider iconSlider)
{
mainMapSystem.enableOrDisableAllMapIconType (iconSlider);
}
public void zoomInDisabled ()
{
mainMapSystem.zoomInDisabled ();
}
public void enableOrDisableMapIconType (Slider iconSlider)
{
mainMapSystem.enableOrDisableMapIconType (iconSlider);
}
public void zoomOutEnabled ()
{
mainMapSystem.zoomOutEnabled ();
}
public void zoomInEnabled ()
{
mainMapSystem.zoomInEnabled ();
}
public void zoomOutDisabled ()
{
mainMapSystem.zoomOutDisabled ();
}
public void zoomInDisabled ()
{
mainMapSystem.zoomInDisabled ();
}
public void checkNextFloor ()
{
mainMapSystem.checkNextFloor ();
}
public void zoomOutEnabled ()
{
mainMapSystem.zoomOutEnabled ();
}
public void checkPrevoiusFloor ()
{
mainMapSystem.checkPrevoiusFloor ();
}
public void zoomOutDisabled ()
{
mainMapSystem.zoomOutDisabled ();
}
public void placeMark ()
{
mainMapSystem.placeMark ();
}
public void checkNextFloor ()
{
mainMapSystem.checkNextFloor ();
}
public void removeMark ()
{
mainMapSystem.removeMark ();
}
public void checkPrevoiusFloor ()
{
mainMapSystem.checkPrevoiusFloor ();
}
public void activateQuickTravel ()
{
mainMapSystem.activateQuickTravel ();
}
public void placeMark ()
{
mainMapSystem.placeMark ();
}
public void set2dOr3ddMapView (bool state)
{
mainMapSystem.set2dOr3ddMapView (state);
}
public void removeMark ()
{
mainMapSystem.removeMark ();
}
public void recenterCameraPosition ()
{
mainMapSystem.recenterCameraPosition ();
}
public void activateQuickTravel ()
{
mainMapSystem.activateQuickTravel ();
}
public void setUsingScrollbarZoomState (bool state)
{
mainMapSystem.setUsingScrollbarZoomState (state);
}
public void set2dOr3ddMapView (bool state)
{
mainMapSystem.set2dOr3ddMapView (state);
}
public void setZoomByScrollBar (Scrollbar mainZoomScrollbar)
{
mainMapSystem.setZoomByScrollBar (mainZoomScrollbar);
}
public void recenterCameraPosition ()
{
mainMapSystem.recenterCameraPosition ();
}
public void checkNextBuilding ()
{
mainMapSystem.checkNextBuilding ();
}
public void setUsingScrollbarZoomState (bool state)
{
mainMapSystem.setUsingScrollbarZoomState (state);
}
public void checkPrevoiusBuilding ()
{
mainMapSystem.checkPrevoiusBuilding ();
}
public void setZoomByScrollBar (Scrollbar mainZoomScrollbar)
{
mainMapSystem.setZoomByScrollBar (mainZoomScrollbar);
}
public void checkNextBuilding ()
{
mainMapSystem.checkNextBuilding ();
}
public void checkPrevoiusBuilding ()
{
mainMapSystem.checkPrevoiusBuilding ();
}
}

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/mapUISystem.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/mapZoneUnlocker.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/objectiveIconInfo.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/quickTravelStationSystem.cs
uploadId: 814740
uploadId: 889948

View File

@@ -13,7 +13,8 @@ MonoImporter:
AssetOrigin:
serializedVersion: 1
productId: 40995
packageName: Game Kit Controller - Shooter Melee Adventure Creator 3D + 2.5D
packageVersion: 3.77g
packageName: Game Kit Controller - Shooter Melee Adventure FPS TPS Creator 3D +
2.5D
packageVersion: 3.77h
assetPath: Assets/Game Kit Controller/Scripts/Map/setMapOrientationSystem.cs
uploadId: 814740
uploadId: 889948